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Camera Not Center on Player

Hi Everyone,
I've created a NavCam to follow thehttp:// player on a top down (angled) perspective, But the player seems to be slightly offset from the centre. The Z transforms for NavCam, PlayerStart, and Main Camera are all zero so i'm confused why it's doing this.
https://i.imgur.com/xAvV8nz.jpg
Alternatively if there's an easier way to make a top down camera which follows the player that would be great, thanks.

AC version 1.77.4
Unity 2021.3.26f1

Comments

  • Welcome to the community, @TweedG.

    Is the camera off-centre when the scene begins, or only once the Player starts moving?

    Your GameCamera's "Z-axis movement" panel has a non-zero "Track freedom" value, which will allow a bit of leeway when its target moves along the Z-axis. Zeroing this property should remove this behaviour, though.

    Alternatively, the "Isometric Camera" package over on the Downloads page provides a separate camera type that simplifies the process for a simple camera that follows the Player more rigidly. Ignore the name: you can still set its Projection to Perspective if you wish.

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