Is there a way to have the player turn to always face the mouse pointer? As you move the pointer, the player turns.
This would need to be disableable as required.
I thought I saw a setting, but can't find it now.
Olly
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The closest setting to this is to have the Player turn their head to face the active Hotspot. To have them face the pointer would involve scripting, as you'd need to convert the cursor in screen-space to a 3D position using raycasting and detecting colliders in the scene.
For example: