Hi Chris,
I think this might be a setting that I need to change but I have a conversation with a NPC. But the list of options is showing while the NPC is talking. How can I set the conversation list to only display as soon as the NPC has done talking? Please see the example below.
https://freeimage.host/i/HPLfmDQ
PS: I am usiong the latest version of AC
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Check that the ActionList that contains the speech has its When running field set to Block Gameplay, and that your Conversation menu's Appear type is set to During Conversations.
If this is already the case, share screenshots of your Menu's properties as well as any ActionLists involved.
Thanks Chris. It is fixed. For some reason I have ticket "Play in background" on the actual Actiolist that contains the dialog.