Hello, I'm currently attempting to modify hotspots by enabling or disabling their interactions using an interaction action list. However, when I switch scenes and return, the interactions reset to their initial enabled states. Although I'm not specifically trying to save the game, I would expect that switching scenes would remember the interaction state even without saving. Interestingly, my desired behavior occurs as expected when I attach a "Remember Hotspot" component. Does this imply that I need to attach a "Remember Hotspot" component to all the hotspots that I expect to stay with the modifications of enabled states on scene switch? I already have Constant ID and remember Variables (to save component variables) attached to my hotspots.
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It does - the Remember system is used to tell AC what data you with to keep track of - both when revisting a scene, and when creating a save file.
The Manual's "Saving scene objects" chapter explains how this works in more detail, but the auto-add button can be used to automate this process.