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How do I add my sprites into an animation file for a 2D game?

How do I compile my sprites into an animation file? I need this for the controller, and have been trying to drag and add the sprites to the animation file to no avail. I can't find the process online. Any help would be greatly appreciated.

Comments

  • edited June 2023

    Welcome to the community, @Eldritch_Horror.

    You'll need to have a Sprite object in the scene, which will be the object you want to change the sprites for. This is typically a case of just dragging the first sprite in the animation into the scene.

    This isn't strictly dealing with AC, but instead Unity's own 2D animation workflow.

    I've found a couple of tutorials for you here:

    If a tutorial mentions sprite-sheets, don't worry - they aren't necessary, and it is possible to have each frame of your animation be a separate sprite file.

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