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Hide cursor when player is moving towards a hotspot

When I click a hotspot I want to get rid of the cursor and the hotspot menu (that might be showing). I'd like it to show again after the hotspot action has finished. Should I code this based on the EventManager events or are there some way to config this in AC?



  • If you check Cutscene while moving? in the Hotspot's Interaction, AC will exit gameplay during the movement. This will hide the Hotspot as well as the cursor - unless you have a "Cutscene cursor" assigned.

    Otherwise, events would be the way to go.

  • Perfect 👍

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