Is it possible to check a variable against unix epoch time without custom coding? I've look everywhere and couldn't find anything so I tried to custom code it myself but I can't seem to figure it out.
Or even set a variable to unix epoch time so I can check that against another variable?
Thanks for any help!
It looks like you're new here. If you want to get involved, click one of these buttons!
Comments
Welcome to the community, @pamkatgo.
Scripting is necessary, but only a couple of lines.
After getting the current time as an integer, you can update an AC Global Integer with this value so that it can be compared with others.
Here's a script that should do it - just create a Global Integer variable named "Epoch Time", and it should get updated whenever the script is present in your scene:
Thank you so much! That works perfectly