Hi,
I'm currently building a Credits scene and I want to implement the following behaviour:
If the Credits are watched from start to finish an after-credits scene should be shown. If the player skips the Credits the game should go back to the main menu/scene punishing the player with not showing the after credits scene which reveals a secret.
Is there an easy way to do this?
Thanks in advance
Marcus
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Comments
If by "skipping", you're referring to ActionList skipping, the ActionList: Check Action can be used to determine if the ActionList it's a part of is currently being skipped.
Exactly what I needed, thank you!