Hey,
Thanks for such an amazing product. I have been stuck trying to make this work. I have played with different parameters, but nothing I seem to do will work.
My first question is to know if this is possible at all, and if so, how?
For some background info... I have a navmesh set up, and my walk to target is totally working. I just wish my player would run when its double clicked.
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Comments
It should be possible - and automatic.
What's your UCC version? Double-clicking to run works for me using the example scene in the UCC v3 integration package.