Why did I get the position of the mainCamera in Parallax2D and always show the starting position?
I'm using cinemachine. I want to ban GameCamera2D cameras and only use the mainCamera position.
It looks like you're new here. If you want to get involved, click one of these buttons!
Comments
At the top of the Parallax 2D component's Inspector, set the Reacts to field to Transform, and then assign the MainCamera in the Transform to react to field that then appears beneath.
@ChrisIceBox Still invalid. parallax2D will only take effect if GameCamera2D is turned off.
The position of the main camera is always changing in the editor, but the position of the main camera is always the original position...
I'm sorry, but I'm not clear on your meaning here. Can you share screenshots and steps to recreate the issue?