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Custom Language Menu button for Dialogue System

edited September 2022 in Technical Q&A

I am working on localization in our game - I have it working great in both Dialogue System and Adventure Creator, I'm just trying to hook it up to the menu button, so the language button changed the Dialogue System language as well as the Adventure Creator language.. I've copied the language button, and I want to continue Cycling through the English and French options, but I can't find how to change the Adventure Creator language through either action script of C#. Thanks!

Never mind, I think I've got it.

I found this post , which is excellent. I've got the Cycle set to change a global pop up variable, and then run an action list that checks the pop up and runs the custom action based on the variable set. I'm setting Dialogue Systems language in the Run() function as well. Hope this helps someone!

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