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When I switch character, the next character about too low on screen.

So I made an interaction and in the action list, there's an action Player:Switch.

I have 2 characters in the project, so this action makes you switch to the second. Put a check on "Replace old player's position". When I play the game and use this action, the character switchs correctly to the second one but it appears to low on screen (can only see his head). While before, with the first character, there was no problem.

Any idea to fix this?

Comments

  • Is this for a 2D or a 3D game, and does the second Player appear correctly if you make them the default instead?

    Check that the second Player's graphic is not offset from the root position. If they're 2D, their "Sprite child" should have a local position of (0,0,0).

  • It was the local position issue. Thank you very much, fixed! :smile:

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