Hi - I encountered a bug that I want to make you aware of:
-Set Cursor Rendering to: Unity UI
-Set Display Cursor: Never
-Set Drag and Drop Inventory Interface: True
Now when you drag an item from the inventory, after you release the left mouse button (assuming it did not land on a hotspot) the cursor will be stuck as the item image even though the logic correctly realizes that the item was put away.
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Thanks for the details - recreated.
I will look into this, but in the meantime to can set "Display cursor" to "Always", and assign an invisible texture underneath. AC's own "EmptySlot" image should do it.
Thanks Chris - your work around works great.