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Swap Sprite in gameobject in action list

So I am using a BoneRenderer on my Spine Player to ensure that when picking up an object it follows a bone each time with my pick up animation, and I am looking to swap this object sprite in and out in the same PickUpItem action list I have created. How is best top do this? Thanks!

See screenshot for further info:

https://www.dropbox.com/s/m5pnms8s4ko96wc/SpriteAdd.png?dl=0

Comments

  • Attach an Animator and assign animations that assign each of the possible items to the Sprite Renderer (one animation per item). You can then use the Object: Animate Action to control which animation is shown.

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