I'm refactoring - or trying to get rid of a script - which controls three different add signs, one in inventory, one for player to pick up and one by sales cart. They all have seven components that are enabled by player painting one of them. I was trying to use linked variables to animator in order to get the same effect - to enable or disable, or to change the visibility add options player has selected.
There was an example - which I no longer found - of using linking component variable with an animator. I wish to create something like this.
Sign has all the components to show as children.
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The "LinkVariableToAnimator" script can be found inside AC's /AdventureCreator/Scripts/Variables folder.