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Disable 'Walk-to Marker' when using Walk Cursor.

I've noticed that when a hotspot has a Walk-to Marker on it and the player is using the Walk cursor, they will move to the marker if the hotspot is clicked on, rather than the point on the navmesh which was clicked.

I want the walk-to marker on a hotspot only to function when the player is using a cursor other than walk and the "Player action" has been set to "Walk To Marker".

How can I do this?

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