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Wait Till Trigger Animation finishes - Sprites 3D Complex

edited November 2021 in Technical Q&A

Hi,

How do I make the following action of my trigger animation wait till the animation has finished? It currently plays simultaneously and there is no wait till finish tick box. See screenshots.

https://www.dropbox.com/sh/c99w29gdetdply2/AABvLegQ1hveImQCdd5EdXLna?dl=0

Comments

  • You're not triggering an animation directly in the Action - you're affecting a parameter which, in turn, will result in an animation being played.

    This disconnect means that the Action can't have a sense of what counts as "finished".

    You must either insert an Engine: Wait Action that matches the duration of the animation, or use the Character: Animate Action's Play Custom method to play the animation directly.

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