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Candle Light to light tint map as player moves around scene

HI,

I have a scene with a tint map making the scene very dark and i want the player, when holding a candlestick, to walk around with a glow revealing the surroundings as the Player walks around. How would I go about this? Thanks

Comments

  • A Tint Map isn't dynamic - it can't change a character's tint if they remain in a fixed position.

    Better to rely on URP and a 2D point light instead.

  • ok, can you point me in direction of documentation of installing URP into AC?

  • The two are unrelated - AC doesn't perform rendering of its own, it'll use the pipeline assinged in your project.

  • ok thanks, have never used URP, don't suppose you have a link to a good instal how to that works good for AC?

  • The process of installing URP is unchanged by whether or not AC is present. If you're new to render pipelines, though, I'd recommend a fresh project without AC to get familiar with it in isolation.

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