It should generally only be when the user/Player requests it.
Saves are only written to when requested by the Player, or through Actions.
Saves are read when a profile is loaded on startup, and when requested by the Player, or through Actions.
Can you elaborate more on your situation? What platform are you working on, and what save file handler are you using (if not the default)? Note that Options/Profile data is not stored in the same files as "save game" files - which are you referring to?
Comments
It should generally only be when the user/Player requests it.
Saves are only written to when requested by the Player, or through Actions.
Saves are read when a profile is loaded on startup, and when requested by the Player, or through Actions.
Can you elaborate more on your situation? What platform are you working on, and what save file handler are you using (if not the default)? Note that Options/Profile data is not stored in the same files as "save game" files - which are you referring to?