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Gizmo visibility in scene view

edited December 2020 in Technical Q&A

Unity Ver: 2019.4.8f1
AC Ver:1.72.2

Hello,

I believe this is more a Unity issue than strictly an AC one however normally gizmos like hotspot and trigger volumes can be obscured by scene geometry like so:

However in a different scene they're rendering completely differently and I don't understand why:

Has anyone else experienced this?

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