Hi all,
I recently installed the new unity input manager before realizing I should have checked compatibility with AC first.
Since it caused issues, I tried the workout mentioned with C script but did not seem to work in my case.
Is there a way to revert an AC project back to original unity input method instead of it using the new one?
Any help is appreciated, many thanks.
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The C script being this one?
The new input system can still be present in the project without it being used - you can choose which is used in Unity's Project Settings.
Thanks Chris, good to know!