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Carriage returns in Menu Labels?

My conversation menu is styled like a speech bubble, representing the player choosing their next line of dialogue. In some cases, I'd like to be able to control where the line breaks/carriage returns are in these lines, in order to get the style I'm looking for. Is their a method for inserting a carriage return in these, like how excel cells respond to ALT Enter to add a line break?

Cheers,

Martyn

Comments

  • Line breaks via the return key pressed in a Dialogue: Play speech Action should transfer to its display in-game.

    It's also possible to use the escape sequence "\n" (without quotes) in your speech text to separate by line.

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