When i enter game mode all assets in the scene manager disappears - Default PlayerStart, Camera and On start ActionList.
All I get in the console is the warning "No default PlayerStart was found. The Player and camera may not be set up correctly until one is defined in the Scene Manager.".
I´m using Unity 2020.1.4f1
AC 1.71.8
Has anyone else had this problem?
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Comments
The per-data from the Scene Manager is actually stored in the SceneSettings component of your GameEngine object, which the Scene Manager will spawn in the scene automatically.
Could it be that you have either two GameEngines, or two SceneSettings component in your scene? Or is the one somehow being removed from the scene by a custom script?
If only one is present, and it remains, what are its values? Select the GameEngine object and view the SceneSettings component in the Inspector at runtime - are the fields there still assigned?
The only other way I could see something like this potentially happening is if another scene was loaded additively. Is this the case?
I did have SceneSetting components on two of my cameras.
At some point I got several errors telling me that various components were "missing" from the camera objects, so I just put them on. I removed them now and am not getting those errors again, scene manager is working.
Thank you, Chris!