I need to grab the Text of the Speech that is currently playing to make it match with the speed of the voice actors. But somehow I find allot of lists but nothing that tells me what is active right now.
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Nice just as soon as I finally posted this I found it:
KickStarter.dialog.GetLatestSpeech().FullText
But If anyone else is searching for that thing, now they have it.
You can hook into the OnStartSpeech event to get the text at the moment it begins, which may be more robust if more than one lines plays at a time.