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Interrupt character walking

Is it possible to interrupt a character (in this case the player character) to where he's already been assigned to walk to?

Specifically I'm trying to build a sequence, where the player can click anywhere, thus starting to walk there, but he inevitably passes a trigger on the way. When passing the trigger an actionlist begins, starting with an NPC speaking a dialogue line, and I'd like for the player character to stop walking when that line is finished.

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