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Cant Set Startdata in CharacterSettings for Player Switching

edited July 2020 in Technical Q&A

Hi,
first of all, thank you for that great asset!
I got stucked to implement player switching.
My Game is splitted into 3 scenes and i used playerswitching to switch between the scenes.
Now I have to change the way of loading scenes because importing scene data first and then switch scene per player switching is to slow. So I decided to add the scene I want to switch in.
But now I have the Problem that i cant define a playerstart to the added Scene, because i cant find the icons next to player prefabs, whrer i could define the Startdata.
Would be nice, if someone could help! I hope you could understand my bad english.

Comments

  • Welcome to the community, @vaddi83.

    The new player-switching workflow, that provides "Edit start data" boxes in this window, was introduced in v1.71.0. You will need to update AC from the Asset Store to make use of it.

  • Thank you Chris! Im a fool, i thought im absolutely Up to Date. Time goes by fast...
    Now there ist a new Problem: one of my scenes doesnt Work anymore, because the Default Playerstart seems to be Brocken. The Player spawns in the middle of nowhere. Happend after playing with the playerswitching in 1.70 ... There ist no Actionlist running in the Scene. Do you have any idea, what ive done?
  • wow, after a lot of research i found my fault! I turned the hdrp volumes local, than unity asked me to add a collider, i clicked yes. there was a big spherer collider pushing my player outside. Arrgh...

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