Forum rules - please read before posting.

Camera component keeps disabling

Hi,
I have this weird issue where I have main camera, simple camera (which all my scenes use) and movie camera (just to play an intro video clip on a render texture), however upon switching to movie camera the camera component on it disables and I can only hear the audio. It does this even if I take out the camera switch, it just disables on play. I can enable it by clicking on it manually and the videos shows as usual so I'm not sure how to stop it from disabling?

Here's some photos: https://imgur.com/a/jji8sYZ

Thank you for your help :)

Comments

  • AC's camera system works by using SimpleCamera / GameCameras as references for the MainCamera only. The MainCamera is assumed to be the one performing any rendering - with the others just used to inform its position / rotation etc.

    As such, and AC SimpleCamera / GameCamera will disable it's Camera component automatically - since it should not be rendering anything.

    If you want to rely on a separate camera for actual rendering, you'll need to rely on a separate camera that has no AC camera component attached - and then enable it at the time you want it to rendering.

    However, it's not strictly necessary to play a video via Render Texture. Is there a specific reason you're using this method? The Video Player component itself can be set to display full-screen over the MainCamera. Or alternatively, you could set the Render Texture to the material of a Quad placed in front of an AC SimpleCamera so that the camera views the Quad (and hence the video), rather than into the camera's RenderTexture field directly.

Sign In or Register to comment.

Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

Welcome to the official forum for Adventure Creator.