[Unity 2019.4.0.f1 - AC 1.71.5]
Hello!
After successfully enabling the TextMeshPro
integration by updating the Script Define Symbols, I noticed that, when trying to create an UI, there's no chance to use a TMP_InputField
in the Linked InputField
field. Am I correct?
This does not seem to be the case for other UI elements (e.g. TextMeshProUGUI
s for Labels are there, Button
s only have a child TextMeshProUGUI
component so there's no need for it, etc.).
The Manual does not seem mention this and I haven't really found any further discussion about it in the forums, so I hope I'm not pointing out something trivial or that has been already discussed. If so, apologies!
Thanks in advance,
Chris
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Comments
For the moment. Looks like an oversight on my part - I shall look into it, thanks for bringing it to my attention.
No problem!
Thanks for the super quick answer!