Hi Chris!
I was playing with the objectives today and i realized that if an objective is set as "completed" and you do an "Engine EndGame" - "Restart Game" action the objectives remains as completed.
I tested it in the editor and android. if i stop and play the editor the objective works fine. (starts inactive)
Maybe i'm doing something wrong?
AC Version: v 1.71.3
It looks like you're new here. If you want to get involved, click one of these buttons!
Comments
It's likely a bug - apologies. I will attempt a recreation and look into a fix as necessary.
In the meantime, you should be able to get around this by opening up the StateHandler.cs script, and pasting the following into line 112:
Thanks for the report.
Thanks Chris! i will try that workaround.