Hi Chris, is there a possibility to sync the sounds to a animation?
so when i add either a object-animate-mecanim or spine or whatever animation to a hotspot and then i add a sound-play node to that animation i have no control to synchronize the sound to that animation.
so maybe the sound comes to late or to early then i would need for example something like: "play that sound after 2,3 seconds"
i would use a plugin or something that works fine with ac if there is any.
thanks for your time ![]()
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Unity's own Timeline tool is well suited to sound/animation syncing. A video on using it with AC can be found here.
cool. thanks. yeah timeline is a strong tool.
i also tried to run actionlists parallel and give the sound a engine:wait to play it later and it seems to work. will test that and be back.