I desided to port my unity project from mac to windows. And i have the problem with actionlist.
The script 'E:\GEYM\Trost\Game_borges\Assets\AdventureCreator\Scripts\Actions._ActionSpeech.cs' must derive from AC's Action class in order to be available as an Action.
How can i solve this bug?
Thanks!
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Comments
I updated the Adventure Creator and the bug was fixed!