Unity: 2019.3.9f1
AC: v1.70.4
When running my game I have a hotspot which triggers a change of movement type using Engine: Manage Systems. However, this change persists in Interface Settings after stopping the running of the game. I assume this a bug.
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Comments
This isn't technically a bug, but is a known side effect and down to the fact that you're modifying an asset file, rather than a scene file, so it isn't reset after the game ends.
See the Manual's description of this Action in the "Standard Actions" chapter for details on how to deal with it.
Righto. Thanks.