There is a problem with making the menus keeping the same proportions in 16:9 vs 4:3 resolution. Here are screenshots of the menu button from a build of the 2D Demo with 4:3 resolution vs 16:9 resolution:
Not sure if this is a bug or not, but it's a problem for me as my character portraits get the wrong proportions in 4:3 resolutions:
Comments
You could always build two menu managers, depending on which aspect ratio you decide upon.