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Qoelet

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Qoelet
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  • Still having a lot of trouble with the sorting map and I'm really frustrated. I've done all correctly, but still my character behaves weirdly. Does also the tree need to have a Follow Sorting Map component? EDIT: I've setup my tree to be behind my p…
  • I've probably found the problem! My character changes the order dinamically, but it's not the same that I've inserted in the Sorting Map. I've setup a Sorting Map with 1 and 6, but when my character walks in the two zones he gets in the 4 and 9 orde…
  • >You'll want one point at the front of the and another  You meant in front of the tree, right? So, the Sorting Map should have all different values? I can't repeat, for example, 1, like in the picture? >I will post screenshots of my game later…
  • Thank you very much for the explanation! I still have problems, though. This is my sorting map: the character only walks behind the left tree and the upper part of the right tree. But I can't manage to make him walk behind the right tree. Where do I…
  • I have really trouble in grasping the concept behind the SortingMap. They're obligatory to be used? Can I just have a different layer for the trees and not change dynamically?
  • But I can't move them on the X axis. They're all linked together and I can move them only on the Y axis. I don't know how to position the various areas in different places of the background.  (Image)
  • I'm grasping more the SortingMap, but I have still a question. Why can't I create more SortingMaps? Because I have many trees in the scene that I want to be able to walk behind. I've seen the video but I don't get which area exactly the SortingMap a…
  • Nvm, it seems now that I've changed the Sorting Map that the problem is not there anymore. However, I still have trouble. The Parent is on Ignore Raycast Layer, the Child is on the Default Layer.  My character is weirdly in front of the tree, even i…
  • Gotcha. I have another weird problem with the Sorting Map. I've followed the tutorial, and my character should walk behind the Tree. It behaves correctly if I'm clicking from a point near the tree to another point near the tree. However, if I click …
  • Thank you very much! I have trouble with the interaction: if I'm correct, the Use is assigned to left mouse button and Examine is assigned to right mouse button. I've set up an Examine which switches the camera and zooms in on the tree. But when the…
  • Great, it helped me a lot. I'm having trouble with the camera: it's only in 4:3, but I want it to be in 16:9. How can I resize it?
  • It works with point and click (and the sprite child is 0,0,0), but I'd like to use the Direct control. Why the navmesh doesn't work with direct? (Image)
  • Yay, thanks a lot. Now my sorting map works. :) But I have another problem. My character is walking outside the Navmesh. Which settings I need to avoid this? (Image)
  • Forgot to post this, I also get this error in the log: FollowSortingMap on Agatka must be attached alongside a Renderer component. If I attach a Sprite renderer to the GameObject Agatka (which is the parent of the child sprite), I get a superweird e…
  • I've managed to solve the issue. Thanks a lot! I'm still having some problems with the sorting map. I followed the tutorial step by step, but I still can't manage to make the character walk behind and in front of the tree. As you can see, I've creat…
  • Thanks! Now do you see it?(Image)
  • Wow, thank you so much. Your post really helped me. Now I can have a navigating character! :DI have due questions: my 2D collider has a strange offset. Anyway I can fix it? (Image) Also, is there anyway to embed cutscenes I've created in After Eff…
  • Ok! Ok, I've found the Player Inspector. What I need to assign to it? And to the Standard 2D Animations? I can't find any any documentation. But there is a simple way to create an animation like the ones provided in the 2D Demo (Brain?). Even withou…
  • I'm really stuck. :( I've looked the manual and it says: Support for it can be enabled via the Character engine field in the Settings Manager.  But I can't find the character engine field as you can see in the screenshot... (Image)
  • Okay, thank you! I'm a bit in trouble with creating the animations. I own the 2D toolkit and I'm not able to create an animation clip. Can you help me somehow?
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