Adventure Creator
1.79.1
An adventure game toolkit for Unity, by Chris Burton, ICEBOX Studios 2013-2022
AC.SpeechManager Member List
This is the complete list of members for
AC.SpeechManager
, including all inherited members.
activeLineID
AC.SpeechManager
allowGameplaySpeechSkipping
AC.SpeechManager
allowSpeechSkipping
AC.SpeechManager
AutoLipsyncFolder
(defined in
AC.SpeechManager
)
AC.SpeechManager
autoLipsyncFolder
AC.SpeechManager
autoNameSpeechFiles
AC.SpeechManager
AutoSpeechFolder
(defined in
AC.SpeechManager
)
AC.SpeechManager
autoSpeechFolder
AC.SpeechManager
CacheDisplayLines
() (defined in
AC.SpeechManager
)
AC.SpeechManager
canSkipWithMouseClicks
AC.SpeechManager
ClearAllAssets
() (defined in
AC.SpeechManager
)
AC.SpeechManager
ClearLanguages
()
AC.SpeechManager
ConvertGlobalVariableToLocal
(GVar variable, string sceneName)
AC.SpeechManager
ConvertLocalVariableToGlobal
(GVar variable, int newGlobalID)
AC.SpeechManager
displayForever
AC.SpeechManager
displayNarrationForever
AC.SpeechManager
endScrollBeforeSkip
AC.SpeechManager
fallbackAudio
AC.SpeechManager
forceSubtitles
AC.SpeechManager
GatherAllAssets
() (defined in
AC.SpeechManager
)
AC.SpeechManager
GetAllActionListAssets
()
AC.SpeechManager
GetAutoAssetPathAndName
(int lineID, Char speaker, string language, bool forLipsync=false)
AC.SpeechManager
GetAutoAssetPathAndNameDelegate
(SpeechLine speechLine, string language, bool forLipSync)
AC.SpeechManager
GetAutoAssetPathAndNameOverride
AC.SpeechManager
GetLanguageNameArray
()
AC.SpeechManager
GetLine
(int _lineID)
AC.SpeechManager
GetLineFilename
(int _lineID, string speakerName="")
AC.SpeechManager
GetSpeechTag
(int ID)
AC.SpeechManager
ifSkipWhileScrolling
AC.SpeechManager
IsTextTypeTranslatable
(AC_TextType textType)
AC.SpeechManager
keepTextInBuffer
AC.SpeechManager
Languages
AC.SpeechManager
lines
AC.SpeechManager
lipSyncAddressablesPrefix
AC.SpeechManager
LipSyncingIsAudioBased
()
AC.SpeechManager
lipSyncMode
AC.SpeechManager
lipSyncOutput
AC.SpeechManager
lipSyncSpeed
AC.SpeechManager
LocateLine
(SpeechLine speechLine) (defined in
AC.SpeechManager
)
AC.SpeechManager
maxID
AC.SpeechManager
mergeMatchingIDs
(defined in
AC.SpeechManager
)
AC.SpeechManager
mergeMatchingSpeechIDs
AC.SpeechManager
minimumDisplayTime
AC.SpeechManager
musicDucking
AC.SpeechManager
narrationTextScrollCLip
AC.SpeechManager
phonemes
AC.SpeechManager
placeAudioInSubfolders
AC.SpeechManager
playAnimationForever
AC.SpeechManager
playScrollAudioEveryCharacter
AC.SpeechManager
PopulateList
(bool currentSceneOnly=false) (defined in
AC.SpeechManager
)
AC.SpeechManager
previewMenuName
AC.SpeechManager
referenceSpeechFiles
AC.SpeechManager
relegateBackgroundSpeechAudio
AC.SpeechManager
resetExpressionsEachLine
AC.SpeechManager
screenTimeFactor
AC.SpeechManager
scrollingTextFactorsLength
AC.SpeechManager
scrollNarration
AC.SpeechManager
scrollSubtitles
AC.SpeechManager
searchAudioFiles
AC.SpeechManager
separateLinePause
AC.SpeechManager
separateLines
AC.SpeechManager
separateSharedPlayerAudio
AC.SpeechManager
separateVoiceAndTextLanguages
AC.SpeechManager
sfxDucking
AC.SpeechManager
ShowGUI
(Rect position)
AC.SpeechManager
skipThresholdTime
AC.SpeechManager
speechAddressablesPrefix
AC.SpeechManager
speechIDRecycling
AC.SpeechManager
speechScrollAudioSource
AC.SpeechManager
speechTags
AC.SpeechManager
syncSubtitlesToAudio
AC.SpeechManager
textScrollCLip
AC.SpeechManager
textScrollSpeed
AC.SpeechManager
translatableTextTypes
AC.SpeechManager
translateAudio
AC.SpeechManager
UpdateOriginalText
(SpeechLine speechLine, string updatedText) (defined in
AC.SpeechManager
)
AC.SpeechManager
Upgrade
()
AC.SpeechManager
useAssetBundles
AC.SpeechManager
UseFileBasedLipSyncing
()
AC.SpeechManager
usePlayerRealName
AC.SpeechManager
useSpeechTags
AC.SpeechManager
waitTimeOffset
AC.SpeechManager
Generated on Fri Nov 17 2023 08:08:51 for Adventure Creator by
1.8.16