Adventure Creator
1.79.1
An adventure game toolkit for Unity, by Chris Burton, ICEBOX Studios 2013-2022
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This is the complete list of members for AC.ShapeGroup, including all inherited members.
activeKey (defined in AC.ShapeGroup) | AC.ShapeGroup | protected |
changeTime (defined in AC.ShapeGroup) | AC.ShapeGroup | protected |
GetActiveKeyID() | AC.ShapeGroup | |
GetActiveKeyValue() | AC.ShapeGroup | |
ID | AC.ShapeGroup | |
isTimelineOverride (defined in AC.ShapeGroup) | AC.ShapeGroup | protected |
label | AC.ShapeGroup | |
moveMethod (defined in AC.ShapeGroup) | AC.ShapeGroup | protected |
ReleaseTimelineOverride() (defined in AC.ShapeGroup) | AC.ShapeGroup | |
SetActive(int _ID, float _intensity, float _changeTime=0f, MoveMethod _moveMethod=MoveMethod.Linear, AnimationCurve _timeCurve=null) | AC.ShapeGroup | |
SetActive(string _label, float _intensity, float _changeTime=0f, MoveMethod _moveMethod=MoveMethod.Linear, AnimationCurve _timeCurve=null) | AC.ShapeGroup | |
SetTimelineOverride(int keyID, int intensity, ref Dictionary< int, float > blendshapeValueDict) (defined in AC.ShapeGroup) | AC.ShapeGroup | |
SetTimelineOverride(int keyID_A, int intensityA, int keyID_B, int intensityB, ref Dictionary< int, float > blendshapeValueDict) (defined in AC.ShapeGroup) | AC.ShapeGroup | |
ShapeGroup(int[] idArray) | AC.ShapeGroup | |
shapeKeys | AC.ShapeGroup | |
startTime (defined in AC.ShapeGroup) | AC.ShapeGroup | protected |
timeCurve (defined in AC.ShapeGroup) | AC.ShapeGroup | protected |
UpdateKeys(ref Dictionary< int, float > blendshapeValueDic) | AC.ShapeGroup |