Adventure Creator  1.79.1
An adventure game toolkit for Unity, by Chris Burton, ICEBOX Studios 2013-2022
AC.ShapeGroup Member List

This is the complete list of members for AC.ShapeGroup, including all inherited members.

activeKey (defined in AC.ShapeGroup)AC.ShapeGroupprotected
changeTime (defined in AC.ShapeGroup)AC.ShapeGroupprotected
GetActiveKeyID()AC.ShapeGroup
GetActiveKeyValue()AC.ShapeGroup
IDAC.ShapeGroup
isTimelineOverride (defined in AC.ShapeGroup)AC.ShapeGroupprotected
labelAC.ShapeGroup
moveMethod (defined in AC.ShapeGroup)AC.ShapeGroupprotected
ReleaseTimelineOverride() (defined in AC.ShapeGroup)AC.ShapeGroup
SetActive(int _ID, float _intensity, float _changeTime=0f, MoveMethod _moveMethod=MoveMethod.Linear, AnimationCurve _timeCurve=null)AC.ShapeGroup
SetActive(string _label, float _intensity, float _changeTime=0f, MoveMethod _moveMethod=MoveMethod.Linear, AnimationCurve _timeCurve=null)AC.ShapeGroup
SetTimelineOverride(int keyID, int intensity, ref Dictionary< int, float > blendshapeValueDict) (defined in AC.ShapeGroup)AC.ShapeGroup
SetTimelineOverride(int keyID_A, int intensityA, int keyID_B, int intensityB, ref Dictionary< int, float > blendshapeValueDict) (defined in AC.ShapeGroup)AC.ShapeGroup
ShapeGroup(int[] idArray)AC.ShapeGroup
shapeKeysAC.ShapeGroup
startTime (defined in AC.ShapeGroup)AC.ShapeGroupprotected
timeCurve (defined in AC.ShapeGroup)AC.ShapeGroupprotected
UpdateKeys(ref Dictionary< int, float > blendshapeValueDic)AC.ShapeGroup