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Adventure Creator 1.85.1
An adventure game toolkit for Unity, by Chris Burton, ICEBOX Studios 2013-2025
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This is the complete list of members for AC.ShapeGroup, including all inherited members.
| activeKey (defined in AC.ShapeGroup) | AC.ShapeGroup | protected |
| changeTime (defined in AC.ShapeGroup) | AC.ShapeGroup | protected |
| GetActiveKeyID() | AC.ShapeGroup | |
| GetActiveKeyValue() | AC.ShapeGroup | |
| ID | AC.ShapeGroup | |
| isTimelineOverride (defined in AC.ShapeGroup) | AC.ShapeGroup | protected |
| label | AC.ShapeGroup | |
| moveMethod (defined in AC.ShapeGroup) | AC.ShapeGroup | protected |
| ReleaseTimelineOverride() (defined in AC.ShapeGroup) | AC.ShapeGroup | |
| SetActive(int _ID, float _intensity, float _changeTime=0f, MoveMethod _moveMethod=MoveMethod.Linear, AnimationCurve _timeCurve=null) | AC.ShapeGroup | |
| SetActive(string _label, float _intensity, float _changeTime=0f, MoveMethod _moveMethod=MoveMethod.Linear, AnimationCurve _timeCurve=null) | AC.ShapeGroup | |
| SetTimelineOverride(int keyID, int intensity, ref Dictionary< int, float > blendshapeValueDict) (defined in AC.ShapeGroup) | AC.ShapeGroup | |
| SetTimelineOverride(int keyID_A, int intensityA, int keyID_B, int intensityB, ref Dictionary< int, float > blendshapeValueDict) (defined in AC.ShapeGroup) | AC.ShapeGroup | |
| ShapeGroup(int[] idArray) | AC.ShapeGroup | |
| shapeKeys | AC.ShapeGroup | |
| startTime (defined in AC.ShapeGroup) | AC.ShapeGroup | protected |
| timeCurve (defined in AC.ShapeGroup) | AC.ShapeGroup | protected |
| UpdateKeys(ref Dictionary< int, float > blendshapeValueDic) | AC.ShapeGroup |