Adventure Creator  1.79.1
An adventure game toolkit for Unity, by Chris Burton, ICEBOX Studios 2013-2022
AC.NavigationMesh Member List

This is the complete list of members for AC.NavigationMesh, including all inherited members.

accuracyAC.NavigationMesh
AddHole(PolygonCollider2D newHole)AC.NavigationMesh
Awake() (defined in AC.NavigationMesh)AC.NavigationMeshprotected
BaseAwake() (defined in AC.NavMeshBase)AC.NavMeshBaseprotected
characterEvasionAC.NavigationMesh
characterEvasionPointsAC.NavigationMesh
characterEvasionYScaleAC.NavigationMesh
ColliderAC.NavMeshBase
disableRendererAC.NavMeshBase
DrawGizmos() (defined in AC.NavigationMesh)AC.NavigationMeshprotected
gizmoColourAC.NavigationMesh
Hide()AC.NavMeshBase
ignoreCollisionsAC.NavMeshBase
IgnoreNavMeshCollisions(Collider[] allColliders=null)AC.NavMeshBase
OnDrawGizmos() (defined in AC.NavigationMesh)AC.NavigationMeshprotected
OnDrawGizmosSelected() (defined in AC.NavigationMesh)AC.NavigationMeshprotected
originalPathCount (defined in AC.NavigationMesh)AC.NavigationMeshprotected
OriginalPathCountAC.NavigationMesh
polygonCollider2Ds (defined in AC.NavigationMesh)AC.NavigationMeshprotected
PolygonCollider2DsAC.NavigationMesh
polygonColliderHolesAC.NavigationMesh
RemoveHole(PolygonCollider2D oldHole)AC.NavigationMesh
Show()AC.NavMeshBase
TurnOff()AC.NavigationMesh
TurnOn()AC.NavigationMesh
upDirection (defined in AC.NavigationMesh)AC.NavigationMeshprotected
UpDirectionAC.NavigationMesh