Adventure Creator
1.79.1
An adventure game toolkit for Unity, by Chris Burton, ICEBOX Studios 2013-2022
AC.NavigationMesh Member List
This is the complete list of members for
AC.NavigationMesh
, including all inherited members.
accuracy
AC.NavigationMesh
AddHole
(PolygonCollider2D newHole)
AC.NavigationMesh
Awake
() (defined in
AC.NavigationMesh
)
AC.NavigationMesh
protected
BaseAwake
() (defined in
AC.NavMeshBase
)
AC.NavMeshBase
protected
characterEvasion
AC.NavigationMesh
characterEvasionPoints
AC.NavigationMesh
characterEvasionYScale
AC.NavigationMesh
Collider
AC.NavMeshBase
disableRenderer
AC.NavMeshBase
DrawGizmos
() (defined in
AC.NavigationMesh
)
AC.NavigationMesh
protected
gizmoColour
AC.NavigationMesh
Hide
()
AC.NavMeshBase
ignoreCollisions
AC.NavMeshBase
IgnoreNavMeshCollisions
(Collider[] allColliders=null)
AC.NavMeshBase
OnDrawGizmos
() (defined in
AC.NavigationMesh
)
AC.NavigationMesh
protected
OnDrawGizmosSelected
() (defined in
AC.NavigationMesh
)
AC.NavigationMesh
protected
originalPathCount
(defined in
AC.NavigationMesh
)
AC.NavigationMesh
protected
OriginalPathCount
AC.NavigationMesh
polygonCollider2Ds
(defined in
AC.NavigationMesh
)
AC.NavigationMesh
protected
PolygonCollider2Ds
AC.NavigationMesh
polygonColliderHoles
AC.NavigationMesh
RemoveHole
(PolygonCollider2D oldHole)
AC.NavigationMesh
Show
()
AC.NavMeshBase
TurnOff
()
AC.NavigationMesh
TurnOn
()
AC.NavigationMesh
upDirection
(defined in
AC.NavigationMesh
)
AC.NavigationMesh
protected
UpDirection
AC.NavigationMesh
Generated on Fri Nov 17 2023 08:08:50 for Adventure Creator by
1.8.16