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Adventure Creator 1.85.1
An adventure game toolkit for Unity, by Chris Burton, ICEBOX Studios 2013-2025
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This is the complete list of members for AC.KickStarter, including all inherited members.
| actionListAssetManager (defined in AC.KickStarter) | AC.KickStarter | static |
| actionListManager (defined in AC.KickStarter) | AC.KickStarter | static |
| actionsManager (defined in AC.KickStarter) | AC.KickStarter | static |
| Awake() (defined in AC.KickStarter) | AC.KickStarter | protected |
| CameraMain | AC.KickStarter | static |
| CameraMainTransform (defined in AC.KickStarter) | AC.KickStarter | static |
| CanCreateComponentsWithoutGameEngine (defined in AC.KickStarter) | AC.KickStarter | static |
| ClearManagerCache() | AC.KickStarter | static |
| ClearVariables() | AC.KickStarter | |
| cursorManager (defined in AC.KickStarter) | AC.KickStarter | static |
| dialog (defined in AC.KickStarter) | AC.KickStarter | static |
| eventManager (defined in AC.KickStarter) | AC.KickStarter | static |
| HasInitialisedAC | AC.KickStarter | |
| Initialise() (defined in AC.KickStarter) | AC.KickStarter | |
| inventoryManager (defined in AC.KickStarter) | AC.KickStarter | static |
| kickStarter (defined in AC.KickStarter) | AC.KickStarter | static |
| levelStorage (defined in AC.KickStarter) | AC.KickStarter | static |
| localVariables (defined in AC.KickStarter) | AC.KickStarter | static |
| mainCamera (defined in AC.KickStarter) | AC.KickStarter | static |
| menuManager (defined in AC.KickStarter) | AC.KickStarter | static |
| menuPreview (defined in AC.KickStarter) | AC.KickStarter | static |
| menuSystem (defined in AC.KickStarter) | AC.KickStarter | static |
| music (defined in AC.KickStarter) | AC.KickStarter | static |
| navigationManager (defined in AC.KickStarter) | AC.KickStarter | static |
| options (defined in AC.KickStarter) | AC.KickStarter | static |
| player (defined in AC.KickStarter) | AC.KickStarter | static |
| playerCursor (defined in AC.KickStarter) | AC.KickStarter | static |
| playerInput (defined in AC.KickStarter) | AC.KickStarter | static |
| playerInteraction (defined in AC.KickStarter) | AC.KickStarter | static |
| playerMenus (defined in AC.KickStarter) | AC.KickStarter | static |
| playerMovement (defined in AC.KickStarter) | AC.KickStarter | static |
| playerQTE (defined in AC.KickStarter) | AC.KickStarter | static |
| playerSpawner (defined in AC.KickStarter) | AC.KickStarter | static |
| ResetData() | AC.KickStarter | static |
| RestartGame(bool rebuildMenus, int newSceneIndex, bool killActionLists=false) | AC.KickStarter | static |
| RestartGame(bool rebuildMenus, string newSceneName, bool killActionLists=false) | AC.KickStarter | static |
| runtimeDocuments (defined in AC.KickStarter) | AC.KickStarter | static |
| runtimeInventory (defined in AC.KickStarter) | AC.KickStarter | static |
| runtimeLanguages (defined in AC.KickStarter) | AC.KickStarter | static |
| runtimeObjectives (defined in AC.KickStarter) | AC.KickStarter | static |
| runtimeVariables (defined in AC.KickStarter) | AC.KickStarter | static |
| saveSystem (defined in AC.KickStarter) | AC.KickStarter | static |
| sceneChanger (defined in AC.KickStarter) | AC.KickStarter | static |
| sceneManager (defined in AC.KickStarter) | AC.KickStarter | static |
| sceneSettings (defined in AC.KickStarter) | AC.KickStarter | static |
| SetGameEngine(GameObject _gameEngine=null) (defined in AC.KickStarter) | AC.KickStarter | static |
| settingsManager (defined in AC.KickStarter) | AC.KickStarter | static |
| speechManager (defined in AC.KickStarter) | AC.KickStarter | static |
| stateHandler (defined in AC.KickStarter) | AC.KickStarter | static |
| TurnOffAC() | AC.KickStarter | static |
| TurnOnAC() | AC.KickStarter | static |
| variablesManager (defined in AC.KickStarter) | AC.KickStarter | static |