| Call_OnActiveInputFire(ActiveInput activeInput) | AC.EventManager | |
| Call_OnAddRemoveDocument(DocumentInstance documentInstance, bool isAdded) | AC.EventManager | |
| Call_OnAddSubScene(SubScene subScene) | AC.EventManager | |
| Call_OnAfterChangeScene(LoadingGame loadingGame) | AC.EventManager | |
| Call_OnAwaitSceneActivation(string nextSceneName) | AC.EventManager | |
| Call_OnBeforeChangeScene(string nextSceneName) | AC.EventManager | |
| Call_OnBeginActionList(ActionList actionList, ActionListAsset actionListAsset, int startingIndex, bool isSkipping) | AC.EventManager | |
| Call_OnBeginGame() | AC.EventManager | |
| Call_OnCameraSplitScreenStart(_Camera camera, CameraSplitOrientation splitOrientation, float splitAmountMain, float splitAmountOther, bool isTopLeftSplit) | AC.EventManager | |
| Call_OnCameraSplitScreenStop(_Camera splitCamera) | AC.EventManager | |
| Call_OnChangeCursorMode(int cursorID) | AC.EventManager | |
| Call_OnChangeGameState(GameState oldGameState, GameState newGameState) | AC.EventManager | |
| Call_OnChangeHotspot(Hotspot hotspot, bool wasSelected) | AC.EventManager | |
| Call_OnChangeInventory(InvCollection invCollection, InvInstance invInstance, InventoryEventType inventoryEventType, int amountOverride=-1) | AC.EventManager | |
| Call_OnChangeLanguage(int language) | AC.EventManager | |
| Call_OnChangeSubtitles(bool showSubtitles) | AC.EventManager | |
| Call_OnChangeVoiceLanguage(int voiceLanguage) | AC.EventManager | |
| Call_OnChangeVolume(SoundType soundType, float volume) | AC.EventManager | |
| Call_OnCharacterDropObject(AC.Char character, GameObject heldObject, int attachmentPointID) | AC.EventManager | |
| Call_OnCharacterEndPath(AC.Char character, Paths path) | AC.EventManager | |
| Call_OnCharacterHoldObject(AC.Char character, GameObject heldObject, int attachmentPointID) | AC.EventManager | |
| Call_OnCharacterReachNode(AC.Char character, Paths path, int node) | AC.EventManager | |
| Call_OnCharacterRecalculatePathfind(AC.Char character, ref Vector3 destination) | AC.EventManager | |
| Call_OnCharacterSetExpression(AC.Char character, Expression expression) | AC.EventManager | |
| Call_OnCharacterSetPath(AC.Char character, Paths path) | AC.EventManager | |
| Call_OnCharacterTeleport(AC.Char character, Vector3 position, Quaternion rotation) | AC.EventManager | |
| Call_OnCharacterTimeline(AC.Char character, PlayableDirector director, int trackIndex, bool isEntering) | AC.EventManager | |
| Call_OnClearHeadTurnTarget(AC.Char character, bool isInstant) | AC.EventManager | |
| Call_OnClickConversation(Conversation conversation, int optionID) | AC.EventManager | |
| Call_OnCombineInventory(InvInstance invInstanceA, InvInstance invInstanceB) | AC.EventManager | |
| Call_OnCompleteScenePreload(string preloadedSceneName) | AC.EventManager | |
| Call_OnCompleteSpeechScroll(Speech speech, AC.Char speakingCharacter, string speechText, int lineID) | AC.EventManager | |
| Call_OnContainerOpenClose(Container container, bool wasOpened) | AC.EventManager | |
| Call_OnCraftingSucceed(Recipe recipe, InvInstance resultingInvInstance) | AC.EventManager | |
| Call_OnCursorLock(bool isLocked) | AC.EventManager | |
| Call_OnDebugLog(object message, DebugLogType debugLogType, UnityEngine.Object context, bool isDisplayed) | AC.EventManager | |
| Call_OnDelayChangeScene(SceneInfo sceneInfo, System.Action callback) | AC.EventManager | |
| Call_OnDoubleClickHotspot(Hotspot hotspot, AC.Button button) | AC.EventManager | |
| Call_OnDownloadVariable(GVar _variable, Variables variables=null) | AC.EventManager | |
| Call_OnDraggableSnap(DragBase dragBase, DragTrack track, TrackSnapData trackSnapData) | AC.EventManager | |
| Call_OnDropMoveable(DragBase dragBase) | AC.EventManager | |
| Call_OnEnableInteractionMenus(Hotspot hotspot, InvInstance invInstance) | AC.EventManager | |
| Call_OnEndActionList(ActionList actionList, ActionListAsset actionListAsset, bool isSkipping) | AC.EventManager | |
| Call_OnEndConversation(Conversation conversation) | AC.EventManager | |
| Call_OnEndSpeechScroll(Speech speech, AC.Char speakingCharacter, string speechText, int lineID) | AC.EventManager | |
| Call_OnEventFire(EventBase eventBase) | AC.EventManager | |
| Call_OnGatherSaves(ref List< SaveFile > foundSaveFiles) | AC.EventManager | |
| Call_OnGenerateMenus() | AC.EventManager | |
| Call_OnGrabMoveable(DragBase dragBase) | AC.EventManager | |
| Call_OnHandleDocument(DocumentInstance documentInstance, bool isOpening) | AC.EventManager | |
| Call_OnHideSelectedElement(AC.Menu menu, MenuElement element, int slot) | AC.EventManager | |
| Call_OnHotspotReach(Hotspot hotspot, AC.Button button) | AC.EventManager | |
| Call_OnHotspotSetInteractionState(Hotspot hotspot, Button button, bool isOn) | AC.EventManager | |
| Call_OnHotspotsFlash() | AC.EventManager | |
| Call_OnHotspotStopMovingTo(Hotspot hotspot) | AC.EventManager | |
| Call_OnImport(FileAccessState fileAccessState) | AC.EventManager | |
| Call_OnInitialiseScene() | AC.EventManager | |
| Call_OnInteractHotspot(Hotspot hotspot, AC.Button button) | AC.EventManager | |
| Call_OnInventoryHighlight(InvInstance invInstance, HighlightType highlightType) | AC.EventManager | |
| Call_OnInventoryHover(InvCollection invCollection, InvInstance invInstance) | AC.EventManager | |
| Call_OnInventorySpawn(InvInstance invInstance, SceneItem sceneItem) | AC.EventManager | |
| Call_OnLoad(FileAccessState fileAccessState, int saveID, SaveFile saveFile=null) | AC.EventManager | |
| Call_OnLoadSpeechAssetBundle(int language) | AC.EventManager | |
| Call_OnManuallySwitchAC(bool turnOn) | AC.EventManager | |
| Call_OnMenuElementChangeVisibility(MenuElement element) | AC.EventManager | |
| Call_OnMenuElementClick(AC.Menu menu, MenuElement element, int slot, int buttonPressed) | AC.EventManager | |
| Call_OnMenuElementShift(MenuElement element, AC_ShiftInventory shiftType) | AC.EventManager | |
| Call_OnMenuTurnOff(AC.Menu menu, bool isInstant) | AC.EventManager | |
| Call_OnMenuTurnOn(AC.Menu menu, bool isInstant) | AC.EventManager | |
| Call_OnModifyHotspotDetectorCollection(DetectHotspots hotspotDetector, List< Hotspot > hotspots) | AC.EventManager | |
| Call_OnModifyJournalPage(MenuJournal journal, JournalPage page, int index, bool wasAdded) | AC.EventManager | |
| Call_OnMouseOverMenuElement(AC.Menu menu, MenuElement element, int slot) | AC.EventManager | |
| Call_OnObjectiveSelect(ObjectiveInstance objectiveInstance) | AC.EventManager | |
| Call_OnObjectiveUpdate(ObjectiveInstance objectiveInstance) | AC.EventManager | |
| Call_OnOccupyPlayerStart(Player player, PlayerStart playerStart) | AC.EventManager | |
| Call_OnOverwriteMainData(int saveID) | AC.EventManager | |
| Call_OnPauseActionList(ActionList actionList) | AC.EventManager | |
| Call_OnPickUpThrow(Moveable_PickUp pickUp) | AC.EventManager | |
| Call_OnPlayerJump(Player player) | AC.EventManager | |
| Call_OnPlayerRemove(Player player) | AC.EventManager | |
| Call_OnPlayerSpawn(Player player) | AC.EventManager | |
| Call_OnPlayFootstepSound(AC.Char character, FootstepSounds footstepSounds, bool isWalkingSound, AudioSource audioSource, AudioClip audioClip) | AC.EventManager | |
| Call_OnPlaySound(Sound sound, AudioSource _audioSource, AudioClip audioClip, float fadeInTime) | AC.EventManager | |
| Call_OnPlaySoundtrack(int trackID, bool isMusic, bool loop, float fadeTime, int startingSample) | AC.EventManager | |
| Call_OnPointAndClick(ref Vector3[] pointArray, bool run) | AC.EventManager | |
| Call_OnPrepareSaveThread(SaveFile saveFile) | AC.EventManager | |
| Call_OnQTEBegin(QTEType qteType, string inputName, float duration) | AC.EventManager | |
| Call_OnQTEEnd(QTEType qteType, bool wasWon) | AC.EventManager | |
| Call_OnRegisterHotspot(Hotspot hotspot, bool wasRegistered) | AC.EventManager | |
| Call_OnRequestFootstepSounds(FootstepSounds footstepSounds) | AC.EventManager | |
| Call_OnRequestInventoryCountText(InvInstance invInstance, bool isSelectedCursor) | AC.EventManager | |
| Call_OnRequestMenuElementHotspotLabel(AC.Menu _menu, MenuElement _element, int _slot, int language) | AC.EventManager | |
| Call_OnRequestSpeechTokenReplacement(Speech speech, string tokenKey, string tokenValue) | AC.EventManager | |
| Call_OnRequestTextTokenReplacement(string tokenKey, string tokenValue) | AC.EventManager | |
| Call_OnRestartGame() | AC.EventManager | |
| Call_OnResumeActionList(ActionList actionList) | AC.EventManager | |
| Call_OnRunTrigger(AC_Trigger trigger, GameObject collidingObject) | AC.EventManager | |
| Call_OnSave(FileAccessState fileAccessState, int saveID, SaveFile saveFile=null) | AC.EventManager | |
| Call_OnSetHardwareCursor(Texture2D cursorTexture, Vector2 clickOffset) | AC.EventManager | |
| Call_OnSetHeadTurnTarget(AC.Char character, Transform headTurnTarget, Vector3 targetOffset, bool isInstant) | AC.EventManager | |
| Call_OnSetLookDirection(AC.Char character, Vector3 direction, bool isInstant) | AC.EventManager | |
| Call_OnSetPlayer(Player player) | AC.EventManager | |
| Call_OnShakeCamera(float intensity, float duration) | AC.EventManager | |
| Call_OnSkipCutscene() | AC.EventManager | |
| Call_OnSkipSpeech(Speech speech, bool justCompletingScroll) | AC.EventManager | |
| Call_OnSpeechToken(Speech speech, string tokenKey, string tokenValue) | AC.EventManager | |
| Call_OnStartConversation(Conversation conversation) | AC.EventManager | |
| Call_OnStartScene() | AC.EventManager | |
| Call_OnStartSpeech(Speech speech, AC.Char speakingCharacter, string speechText, int lineID) | AC.EventManager | |
| Call_OnStartSpeechScroll(Speech speech, AC.Char speakingCharacter, string speechText, int lineID) | AC.EventManager | |
| Call_OnStopSound(Sound sound, AudioSource _audioSource, AudioClip audioClip, float fadeOutTime) | AC.EventManager | |
| Call_OnStopSoundtrack(bool isMusic, float fadeTime) | AC.EventManager | |
| Call_OnStopSpeech(Speech speech, AC.Char speakingCharacter) | AC.EventManager | |
| Call_OnSwitchCamera(_Camera fromCamera, _Camera toCamera, float transitionTime) | AC.EventManager | |
| Call_OnSwitchProfile(int profileID) | AC.EventManager | |
| Call_OnTeleport(GameObject _object) | AC.EventManager | |
| Call_OnTimerComplete(Timer timer) | AC.EventManager | |
| Call_OnTimerStart(Timer timer) | AC.EventManager | |
| Call_OnTimerUpdate(Timer timer) | AC.EventManager | |
| Call_OnTurnHotspot(Hotspot hotspot, bool isOn) | AC.EventManager | |
| Call_OnUpdateDragLine(Vector2 startScreenPosition, Vector2 endScreenPosition) | AC.EventManager | |
| Call_OnUpdateHighlights() | AC.EventManager | |
| Call_OnUpdatePlayableScreenArea() | AC.EventManager | |
| Call_OnUploadVariable(GVar _variable, Variables variables=null) | AC.EventManager | |
| Call_OnUseContainerFail(Container container, InvInstance invInstance) | AC.EventManager | |
| Call_OnUseInventory(InvInstance invInstance, int iconID) | AC.EventManager | |
| Call_OnVariableChange(GVar _variable) | AC.EventManager | |
| Delegate_ActiveInput(ActiveInput activeInput) | AC.EventManager | |
| Delegate_AfterSceneChange(LoadingGame loadingGame) | AC.EventManager | |
| Delegate_ChangeGameState(GameState gameState) | AC.EventManager | |
| Delegate_ChangeHotspot(Hotspot hotspot) | AC.EventManager | |
| Delegate_ChangeInventory(InvItem invItem, int amount) | AC.EventManager | |
| Delegate_ChangeInventory_Alt(InvCollection invCollection, InvInstance invInstance, int amount) | AC.EventManager | |
| Delegate_ClearHeadTurnTarget(AC.Char character, bool isInstant) | AC.EventManager | |
| Delegate_CombineInventory(InvItem invItem, InvItem invItem2) | AC.EventManager | |
| Delegate_CombineInventory_Alt(InvInstance invInstanceA, InvInstance invInstanceB) | AC.EventManager | |
| Delegate_Container(Container container) | AC.EventManager | |
| Delegate_ContainerItem(Container container, InvInstance containerItem) | AC.EventManager | |
| Delegate_Conversation(Conversation conversation) | AC.EventManager | |
| Delegate_ConversationChoice(Conversation conversation, int optionID) | AC.EventManager | |
| Delegate_Crafting(Recipe recipe, InvInstance invInstance) | AC.EventManager | |
| Delegate_FootstepSounds(FootstepSounds footstepSounds) | AC.EventManager | |
| Delegate_Generic() | AC.EventManager | |
| Delegate_HandleDocument(DocumentInstance documentInstance) | AC.EventManager | |
| Delegate_HandleObjective(Objective objective, ObjectiveState state) | AC.EventManager | |
| Delegate_HotspotCollection(DetectHotspots hotspotDetector, List< Hotspot > hotspots) | AC.EventManager | |
| Delegate_InteractHotspot(Hotspot hotspot, AC.Button button) | AC.EventManager | |
| Delegate_InteractInventory_Alt(InvInstance invInstance, int iconID) | AC.EventManager | |
| Delegate_Inventory(InvItem invItem) | AC.EventManager | |
| Delegate_Inventory_Alt(InvCollection invCollection, InvInstance invInstance) | AC.EventManager | |
| Delegate_InventoryHighlight(InvItem invItem, HighlightType highlightType) | AC.EventManager | |
| Delegate_InventoryHighlight_Alt(InvInstance invInstance, HighlightType highlightType) | AC.EventManager | |
| Delegate_NoParameters() | AC.EventManager | |
| Delegate_OnBeginActionList(ActionList actionList, ActionListAsset actionListAsset, int startingIndex, bool isSkipping) | AC.EventManager | |
| Delegate_OnCameraSplitScreenStart(_Camera camera, CameraSplitOrientation splitOrientation, float splitAmountMain, float splitAmountOther, bool isTopLeftSplit) | AC.EventManager | |
| Delegate_OnCameraSplitScreenStop(_Camera camera) | AC.EventManager | |
| Delegate_OnChangeCursorMode(int cursorID) | AC.EventManager | |
| Delegate_OnChangeLanguage(int language) | AC.EventManager | |
| Delegate_OnChangeSubtitles(bool showSubtitles) | AC.EventManager | |
| Delegate_OnChangeVolume(SoundType soundType, float volume) | AC.EventManager | |
| Delegate_OnCharacterEndPath(AC.Char character, Paths path) | AC.EventManager | |
| Delegate_OnCharacterHoldObject(AC.Char character, GameObject heldObject, int attachmentPointID) | AC.EventManager | |
| Delegate_OnCharacterReachNode(AC.Char character, Paths path, int node) | AC.EventManager | |
| Delegate_OnCharacterRecalculatePathfind(AC.Char character, ref Vector3 targetPosition) | AC.EventManager | |
| Delegate_OnCharacterSetExpression(AC.Char character, Expression expression) | AC.EventManager | |
| Delegate_OnCharacterSetPath(AC.Char character, Paths path) | AC.EventManager | |
| Delegate_OnCharacterTeleport(AC.Char character, Vector3 position, Quaternion rotation) | AC.EventManager | |
| Delegate_OnCharacterTimeline(AC.Char character, PlayableDirector director, int trackIndex) | AC.EventManager | |
| Delegate_OnCompleteScenePreload(string nextSceneName) | AC.EventManager | |
| Delegate_OnCursorLock(bool isLocked) | AC.EventManager | |
| Delegate_OnDebugLog(object message, DebugLogType debugLogType, UnityEngine.Object context, bool isDisplayed) | AC.EventManager | |
| Delegate_OnDelayChangeScene(SceneInfo sceneInfo, System.Action callback) | AC.EventManager | |
| Delegate_OnDraggableSnap(DragBase dragBase, DragTrack track, TrackSnapData trackSnapData) | AC.EventManager | |
| Delegate_OnEnableInteractionMenus(Hotspot hotspot, InvItem invItem) | AC.EventManager | |
| Delegate_OnEndActionList(ActionList actionList, ActionListAsset actionListAsset, bool isSkipping) | AC.EventManager | |
| Delegate_OnEventFire(EventBase eventBase) | AC.EventManager | |
| Delegate_OnGatherSaves(ref List< SaveFile > foundSaveFiles) | AC.EventManager | |
| Delegate_OnHandleSound(Sound sound, AudioSource audioSource, AudioClip audioClip, float fadeTime) | AC.EventManager | |
| Delegate_OnHideSelectedElement(AC.Menu _menu, MenuElement _element, int _slot) | AC.EventManager | |
| Delegate_OnHotspotSetInteractionState(Hotspot hotspot, AC.Button button, bool newState) | AC.EventManager | |
| Delegate_OnInventorySpawn(InvInstance invInstance, SceneItem sceneItem) | AC.EventManager | |
| Delegate_OnLoadSpeechAssetBundle(int language) | AC.EventManager | |
| Delegate_OnMenuElementClick(AC.Menu _menu, MenuElement _element, int _slot, int buttonPressed) | AC.EventManager | |
| Delegate_OnMenuElementShift(MenuElement _element, AC_ShiftInventory shiftType) | AC.EventManager | |
| Delegate_OnMenuElementVisiblity(MenuElement _element) | AC.EventManager | |
| Delegate_OnMenuTurnOn(AC.Menu _menu, bool isInstant) | AC.EventManager | |
| Delegate_OnModifyJournalPage(MenuJournal journal, JournalPage page, int index) | AC.EventManager | |
| Delegate_OnMouseOverMenu(AC.Menu _menu, MenuElement _element, int _slot) | AC.EventManager | |
| Delegate_OnMoveable(DragBase dragBase) | AC.EventManager | |
| Delegate_OnOccupyPlayerStart(Player player, PlayerStart playerStart) | AC.EventManager | |
| Delegate_OnPauseActionList(ActionList actionList) | AC.EventManager | |
| Delegate_OnPickUpThrow(Moveable_PickUp pickUp) | AC.EventManager | |
| Delegate_OnPlaySoundtrack(int trackID, bool loop, float fadeTime, int startingSample) | AC.EventManager | |
| Delegate_OnPointAndClick(ref Vector3[] pointArray, bool run) | AC.EventManager | |
| Delegate_OnQTEBegin(QTEType qteType, string inputName, float duration) | AC.EventManager | |
| Delegate_OnQTEWinLose(QTEType qteType) | AC.EventManager | |
| Delegate_OnRequestInventoryCountText(InvInstance invInstance, bool isSelectedCursor) | AC.EventManager | |
| Delegate_OnRequestMenuElementHotspotLabel(AC.Menu _menu, MenuElement _element, int _slot, int _language) | AC.EventManager | |
| Delegate_OnRequestSpeechTokenReplacement(Speech speech, string tokenKey, string tokenValue) | AC.EventManager | |
| Delegate_OnRequestTextTokenReplacement(string tokenKey, string tokenValue) | AC.EventManager | |
| Delegate_OnRunTrigger(AC_Trigger trigger, GameObject collidingObject) | AC.EventManager | |
| Delegate_OnSetHardwareCursor(Texture2D cursorTexture, Vector2 clickOffset) | AC.EventManager | |
| Delegate_OnSetLookDirection(AC.Char character, Vector3 direction, bool isInstant) | AC.EventManager | |
| Delegate_OnShakeCamera(float intensity, float duration) | AC.EventManager | |
| Delegate_OnSkipSpeech(Speech speech, bool justCompletingScroll) | AC.EventManager | |
| Delegate_OnStopSoundtrack(float fadeTime) | AC.EventManager | |
| Delegate_OnSwitchCamera(_Camera fromCamera, _Camera toCamera, float transitionTime) | AC.EventManager | |
| Delegate_OnSwitchProfile(int profileID) | AC.EventManager | |
| Delegate_OnTeleport(GameObject gameObject) | AC.EventManager | |
| Delegate_OnUpdateDragLine(Vector2 startScreenPosition, Vector2 endScreenPosition) | AC.EventManager | |
| Delegate_OnVariableChange(GVar variable) | AC.EventManager | |
| Delegate_OnVariableUpload(GVar variable, Variables variables) | AC.EventManager | |
| Delegate_Player(Player player) | AC.EventManager | |
| Delegate_PlayFootstepSound(AC.Char character, FootstepSounds footstepSounds, bool isWalkingSound, AudioSource audioSource, AudioClip audioClip) | AC.EventManager | |
| Delegate_SaveFile(SaveFile saveFile) | AC.EventManager | |
| Delegate_SaveID(int saveID) | AC.EventManager | |
| Delegate_Scene(SubScene subScene) | AC.EventManager | |
| Delegate_SetHeadTurnTarget(AC.Char character, Transform headTurnTarget, Vector3 targetOffset, bool isInstant) | AC.EventManager | |
| Delegate_Speech(Speech speech) | AC.EventManager | |
| Delegate_SpeechToken(AC.Char speakingCharacter, int lineID, string tokenKey, string tokenValue) | AC.EventManager | |
| Delegate_SpeechTokenAlt(Speech speech, string tokenKey, string tokenValue) | AC.EventManager | |
| Delegate_StartSpeech(AC.Char speakingCharacter, string speechText, int lineID) | AC.EventManager | |
| Delegate_StopSpeech(AC.Char speakingCharacter) | AC.EventManager | |
| Delegate_Timer(Timer variableTimer) | AC.EventManager | |
| OnActiveInputFire | AC.EventManager | static |
| OnAddSubScene | AC.EventManager | static |
| OnAfterChangeScene | AC.EventManager | static |
| OnAwaitSceneActivation | AC.EventManager | static |
| OnBeforeChangeScene | AC.EventManager | static |
| OnBeforeImporting | AC.EventManager | static |
| OnBeforeLoading | AC.EventManager | static |
| OnBeforeSaving | AC.EventManager | static |
| OnBeginActionList | AC.EventManager | static |
| OnBeginGame | AC.EventManager | static |
| OnCameraSplitScreenStart | AC.EventManager | static |
| OnCameraSplitScreenStop | AC.EventManager | static |
| OnChangeCursorMode | AC.EventManager | static |
| OnChangeLanguage | AC.EventManager | static |
| OnChangeSubtitles | AC.EventManager | static |
| OnChangeVoiceLanguage | AC.EventManager | static |
| OnChangeVolume | AC.EventManager | static |
| OnCharacterDropObject | AC.EventManager | static |
| OnCharacterEndPath | AC.EventManager | static |
| OnCharacterEnterTimeline | AC.EventManager | static |
| OnCharacterExitTimeline | AC.EventManager | static |
| OnCharacterHoldObject | AC.EventManager | static |
| OnCharacterReachNode | AC.EventManager | static |
| OnCharacterRecalculatePathfind | AC.EventManager | static |
| OnCharacterSetExpression | AC.EventManager | static |
| OnCharacterSetPath | AC.EventManager | static |
| OnCharacterTeleport | AC.EventManager | static |
| OnClearHeadTurnTarget | AC.EventManager | static |
| OnClickConversation | AC.EventManager | static |
| OnCompleteScenePreload | AC.EventManager | static |
| OnCompleteSpeechScroll | AC.EventManager | static |
| OnCompleteSpeechScroll_Alt | AC.EventManager | static |
| OnContainerAdd | AC.EventManager | static |
| OnContainerClose | AC.EventManager | static |
| OnContainerOpen | AC.EventManager | static |
| OnContainerRemove | AC.EventManager | static |
| OnContainerRemoveFail | AC.EventManager | static |
| OnCraftingSucceed | AC.EventManager | static |
| OnCursorLock | AC.EventManager | static |
| OnDebugLog | AC.EventManager | static |
| OnDelayChangeScene | AC.EventManager | static |
| OnDocumentAdd | AC.EventManager | static |
| OnDocumentClose | AC.EventManager | static |
| OnDocumentOpen | AC.EventManager | static |
| OnDocumentRemove | AC.EventManager | static |
| OnDoubleClickHotspot | AC.EventManager | static |
| OnDownloadVariable | AC.EventManager | static |
| OnDraggableSnap | AC.EventManager | static |
| OnDropMoveable | AC.EventManager | static |
| OnEnableInteractionMenus | AC.EventManager | static |
| OnEndActionList | AC.EventManager | static |
| OnEndConversation | AC.EventManager | static |
| OnEndSpeechScroll | AC.EventManager | static |
| OnEndSpeechScroll_Alt | AC.EventManager | static |
| OnEnterGameState | AC.EventManager | static |
| OnEventFire | AC.EventManager | static |
| OnExitGameState | AC.EventManager | static |
| OnFailImporting | AC.EventManager | static |
| OnFailLoading | AC.EventManager | static |
| OnFailSaving | AC.EventManager | static |
| OnFinishImporting | AC.EventManager | static |
| OnFinishLoading | AC.EventManager | static |
| OnFinishSaving | AC.EventManager | static |
| OnGatherSaves | AC.EventManager | static |
| OnGenerateMenus | AC.EventManager | static |
| OnGrabMoveable | AC.EventManager | static |
| OnHideSelectedElement | AC.EventManager | static |
| OnHotspotDeselect | AC.EventManager | static |
| OnHotspotInteract | AC.EventManager | static |
| OnHotspotReach | AC.EventManager | static |
| OnHotspotSelect | AC.EventManager | static |
| OnHotspotSetInteractionState | AC.EventManager | static |
| OnHotspotsFlash | AC.EventManager | static |
| OnHotspotStopMovingTo | AC.EventManager | static |
| OnHotspotTurnOff | AC.EventManager | static |
| OnHotspotTurnOn | AC.EventManager | static |
| OnInitialiseScene | AC.EventManager | static |
| OnInventoryAdd | AC.EventManager | static |
| OnInventoryAdd_Alt | AC.EventManager | static |
| OnInventoryCombine | AC.EventManager | static |
| OnInventoryCombine_Alt | AC.EventManager | static |
| OnInventoryDeselect | AC.EventManager | static |
| OnInventoryDeselect_Alt | AC.EventManager | static |
| OnInventoryHighlight | AC.EventManager | static |
| OnInventoryHighlight_Alt | AC.EventManager | static |
| OnInventoryHover | AC.EventManager | static |
| OnInventoryInteract | AC.EventManager | static |
| OnInventoryInteract_Alt | AC.EventManager | static |
| OnInventoryRemove | AC.EventManager | static |
| OnInventoryRemove_Alt | AC.EventManager | static |
| OnInventorySelect | AC.EventManager | static |
| OnInventorySelect_Alt | AC.EventManager | static |
| OnInventorySpawn | AC.EventManager | static |
| OnJournalPageAdd | AC.EventManager | static |
| OnJournalPageRemove | AC.EventManager | static |
| OnLoadSpeechAssetBundle | AC.EventManager | static |
| OnManuallyTurnACOff | AC.EventManager | static |
| OnManuallyTurnACOn | AC.EventManager | static |
| OnMenuElementClick | AC.EventManager | static |
| OnMenuElementHide | AC.EventManager | static |
| OnMenuElementShift | AC.EventManager | static |
| OnMenuElementShow | AC.EventManager | static |
| OnMenuTurnOff | AC.EventManager | static |
| OnMenuTurnOn | AC.EventManager | static |
| OnModifyHotspotDetectorCollection | AC.EventManager | static |
| OnMouseOverMenu | AC.EventManager | static |
| OnObjectiveSelect | AC.EventManager | static |
| OnObjectiveUpdate | AC.EventManager | static |
| OnOccupyPlayerStart | AC.EventManager | static |
| OnOverwriteMainData | AC.EventManager | static |
| OnPauseActionList | AC.EventManager | static |
| OnPickUpThrow | AC.EventManager | static |
| OnPlayAmbience | AC.EventManager | static |
| OnPlayerJump | AC.EventManager | static |
| OnPlayerRemove | AC.EventManager | static |
| OnPlayerSpawn | AC.EventManager | static |
| OnPlayFootstepSound | AC.EventManager | static |
| OnPlayMusic | AC.EventManager | static |
| OnPlaySound | AC.EventManager | static |
| OnPointAndClick | AC.EventManager | static |
| OnPrepareSaveThread | AC.EventManager | static |
| OnQTEBegin | AC.EventManager | static |
| OnQTELose | AC.EventManager | static |
| OnQTEWin | AC.EventManager | static |
| OnRegisterHotspot | AC.EventManager | static |
| OnRequestFootstepSounds | AC.EventManager | static |
| OnRequestInventoryCountText | AC.EventManager | static |
| OnRequestMenuElementHotspotLabel | AC.EventManager | static |
| OnRequestSpeechTokenReplacement | AC.EventManager | static |
| OnRequestTextTokenReplacement | AC.EventManager | static |
| OnRestartGame | AC.EventManager | static |
| OnResumeActionList | AC.EventManager | static |
| OnRunTrigger | AC.EventManager | static |
| OnSetHardwareCursor | AC.EventManager | static |
| OnSetHeadTurnTarget | AC.EventManager | static |
| OnSetLookDirection | AC.EventManager | static |
| OnSetPlayer | AC.EventManager | static |
| OnShakeCamera | AC.EventManager | static |
| OnSkipCutscene | AC.EventManager | static |
| OnSkipSpeech | AC.EventManager | static |
| OnSpeechToken | AC.EventManager | static |
| OnSpeechToken_Alt | AC.EventManager | static |
| OnStartConversation | AC.EventManager | static |
| OnStartScene | AC.EventManager | static |
| OnStartSpeech | AC.EventManager | static |
| OnStartSpeech_Alt | AC.EventManager | static |
| OnStartSpeechScroll | AC.EventManager | static |
| OnStartSpeechScroll_Alt | AC.EventManager | static |
| OnStopAmbience | AC.EventManager | static |
| OnStopMusic | AC.EventManager | static |
| OnStopSound | AC.EventManager | static |
| OnStopSpeech | AC.EventManager | static |
| OnStopSpeech_Alt | AC.EventManager | static |
| OnSwitchCamera | AC.EventManager | static |
| OnSwitchProfile | AC.EventManager | static |
| OnTeleport | AC.EventManager | static |
| OnTimerComplete | AC.EventManager | static |
| OnTimerStart | AC.EventManager | static |
| OnTimerUpdate | AC.EventManager | static |
| OnUnregisterHotspot | AC.EventManager | static |
| OnUpdateDragLine | AC.EventManager | static |
| OnUpdateHighlights | AC.EventManager | static |
| OnUpdatePlayableScreenArea | AC.EventManager | static |
| OnUploadVariable | AC.EventManager | static |
| OnVariableChange | AC.EventManager | static |