Adventure Creator  1.79.1
An adventure game toolkit for Unity, by Chris Burton, ICEBOX Studios 2013-2022
AC.DragBase Member List

This is the complete list of members for AC.DragBase, including all inherited members.

_FixedUpdate() (defined in AC.DragBase)AC.DragBasevirtual
_rigidbody (defined in AC.Moveable)AC.Moveableprotected
_rigidbody2D (defined in AC.Moveable)AC.Moveableprotected
allowZoomingAC.DragBase
ApplyDragForce(Vector3 force, Vector3 mousePosition, float distanceToCamera)AC.DragBasevirtual
Awake() (defined in AC.DragBase)AC.DragBaseprotectedvirtual
BaseOnCollisionEnter(Collision collision) (defined in AC.DragBase)AC.DragBaseprotected
CanGrab()AC.DragBase
CanToggleCursor()AC.DragBasevirtual
character (defined in AC.Moveable)AC.Moveableprotected
childrenShareLayerAC.DragBase
collideSound (defined in AC.DragBase)AC.DragBaseprotected
collideSoundClipAC.DragBase
distanceToCamera (defined in AC.DragBase)AC.DragBaseprotected
doEulerRotation (defined in AC.Moveable)AC.Moveableprotected
DrawGrabIcon()AC.DragBasevirtual
endEulerRotation (defined in AC.Moveable)AC.Moveableprotected
EndMovement()AC.Moveable
endPosition (defined in AC.Moveable)AC.Moveableprotected
endRotation (defined in AC.Moveable)AC.Moveableprotected
endScale (defined in AC.Moveable)AC.Moveableprotected
GetGrabPosition()AC.DragBase
GetMainIcon() (defined in AC.DragBase)AC.DragBaseprotected
GetTargetPosition() (defined in AC.Moveable)AC.Moveable
Grab(Vector3 grabPosition)AC.DragBasevirtual
grabPoint (defined in AC.DragBase)AC.DragBaseprotected
icon (defined in AC.DragBase)AC.DragBaseprotected
iconIDAC.DragBase
ignoreMoveableRigidbodiesAC.DragBase
ignorePlayerColliderAC.DragBase
interactiveBoundaryAC.DragBase
invertInputAC.DragBase
inWorldSpace (defined in AC.Moveable)AC.Moveableprotected
IsCloseToCamera(float maxDistance)AC.DragBase
IsHeldAC.DragBase
isHeld (defined in AC.DragBase)AC.DragBaseprotected
IsMoving(TransformType transformType) (defined in AC.Moveable)AC.Moveable
IsMoving() (defined in AC.Moveable)AC.Moveable
isOn (defined in AC.DragBase)AC.DragBaseprotected
IsOn(bool accountForCamera=false) (defined in AC.DragBase)AC.DragBase
IsOnScreen()AC.DragBase
Kill() (defined in AC.Moveable)AC.Moveableprotected
LetGo(bool ignoreInteractions=false)AC.DragBasevirtual
LimitCollisions() (defined in AC.DragBase)AC.DragBaseprotected
LimitToActiveCamera(_Camera _camera) (defined in AC.DragBase)AC.DragBaseprotected
limitToCameraAC.DragBase
LimitZoom() (defined in AC.DragBase)AC.DragBaseprotected
LoadData(MoveableData saveData)AC.Moveable
maxSpeedAC.DragBase
maxZoomAC.DragBase
minZoomAC.DragBase
Move(Vector3 _newVector, MoveMethod _moveMethod, bool _inWorldSpace, float _transitionTime, TransformType _transformType, bool _doEulerRotation, AnimationCurve _timeCurve, bool clearExisting)AC.Moveable
Move(Marker _marker, MoveMethod _moveMethod, bool _inWorldSpace, float _transitionTime, AnimationCurve _timeCurve)AC.Moveable
moveSoundAC.DragBase
moveSoundClipAC.DragBase
numCollisions (defined in AC.DragBase)AC.DragBaseprotected
offScreenReleaseAC.DragBase
OnCollisionExit(Collision collision) (defined in AC.DragBase)AC.DragBaseprotected
OnDisable() (defined in AC.DragBase)AC.DragBaseprotectedvirtual
OnEnable() (defined in AC.DragBase)AC.DragBaseprotectedvirtual
onlyPlayLowerCollisionSoundAC.DragBase
OnSwitchCamera(_Camera oldCamera, _Camera newCamera, float transitionTime) (defined in AC.DragBase)AC.DragBaseprotected
originalAngularDrag (defined in AC.DragBase)AC.DragBaseprotected
originalDrag (defined in AC.DragBase)AC.DragBaseprotected
PlaceOnLayer(int layerName) (defined in AC.DragBase)AC.DragBaseprotected
PlayerIsWithinBoundary()AC.DragBase
playerMovementInfluenceAC.DragBase
playerMovementReductionFactorAC.DragBase
PlayMoveSound(float speed) (defined in AC.DragBase)AC.DragBaseprotected
positionChangeTime (defined in AC.Moveable)AC.Moveableprotected
positionMethod (defined in AC.Moveable)AC.Moveableprotected
positionStartTime (defined in AC.Moveable)AC.Moveableprotected
positionTimeCurve (defined in AC.Moveable)AC.Moveableprotected
predictCollisionsAC.Moveable
RigidbodyAC.Moveable
rotateChangeTime (defined in AC.Moveable)AC.Moveableprotected
rotateMethod (defined in AC.Moveable)AC.Moveableprotected
rotateStartTime (defined in AC.Moveable)AC.Moveableprotected
rotateTimeCurve (defined in AC.Moveable)AC.Moveableprotected
rotationFactorAC.DragBase
SaveData(MoveableData saveData)AC.Moveable
scaleChangeTime (defined in AC.Moveable)AC.Moveableprotected
scaleMethod (defined in AC.Moveable)AC.Moveableprotected
scaleStartTime (defined in AC.Moveable)AC.Moveableprotected
scaleTimeCurve (defined in AC.Moveable)AC.Moveableprotected
showIconAC.DragBase
slidePitchFactorAC.DragBase
slideSoundThresholdAC.DragBase
speedFactor (defined in AC.DragBase)AC.DragBaseprotected
Start() (defined in AC.DragBase)AC.DragBaseprotectedvirtual
startEulerRotation (defined in AC.Moveable)AC.Moveableprotected
startPosition (defined in AC.Moveable)AC.Moveableprotected
startRotation (defined in AC.Moveable)AC.Moveableprotected
startScale (defined in AC.Moveable)AC.Moveableprotected
StopMoving()AC.Moveable
TransformAC.Moveable
TurnOff()AC.DragBase
TurnOff(bool manualSet)AC.DragBase
TurnOn()AC.DragBase
TurnOn(bool manualSet)AC.DragBase
Update() (defined in AC.Moveable)AC.Moveableprotected
UpdateMovement()AC.DragBasevirtual
UpdateZoom() (defined in AC.DragBase)AC.DragBaseprotected
zoomSpeedAC.DragBase