Adventure Creator  1.79.1
An adventure game toolkit for Unity, by Chris Burton, ICEBOX Studios 2013-2022
AC.AnimEngine_Legacy Member List

This is the complete list of members for AC.AnimEngine_Legacy, including all inherited members.

ActionAnimAssignValues(ActionAnim action, List< ActionParameter > parameters) (defined in AC.AnimEngine_Legacy)AC.AnimEngine_Legacyvirtual
ActionAnimGUI(ActionAnim action, List< ActionParameter > parameters) (defined in AC.AnimEngine_Legacy)AC.AnimEngine_Legacyvirtual
ActionAnimLabel(ActionAnim action) (defined in AC.AnimEngine_Legacy)AC.AnimEngine_Legacyvirtual
ActionAnimRun(ActionAnim action) (defined in AC.AnimEngine_Legacy)AC.AnimEngine_Legacyvirtual
ActionAnimSkip(ActionAnim action) (defined in AC.AnimEngine_Legacy)AC.AnimEngine_Legacyvirtual
ActionCharAnimAssignValues(ActionCharAnim action, List< ActionParameter > parameters) (defined in AC.AnimEngine_Legacy)AC.AnimEngine_Legacyvirtual
ActionCharAnimGUI(ActionCharAnim action, List< ActionParameter > parameters=null) (defined in AC.AnimEngine_Legacy)AC.AnimEngine_Legacyvirtual
ActionCharAnimRun(ActionCharAnim action) (defined in AC.AnimEngine_Legacy)AC.AnimEngine_Legacyvirtual
ActionCharAnimSkip(ActionCharAnim action) (defined in AC.AnimEngine_Legacy)AC.AnimEngine_Legacyvirtual
ActionCharRenderGUI(ActionCharRender action, List< ActionParameter > parameters) (defined in AC.AnimEngine_Legacy)AC.AnimEngine_Legacyvirtual
ActionCharRenderGUI(ActionCharRender action) (defined in AC.AnimEngine)AC.AnimEnginevirtual
ActionCharRenderRun(ActionCharRender action) (defined in AC.AnimEngine_Legacy)AC.AnimEngine_Legacyvirtual
ActionSpeechGUI(ActionSpeech action, Char speaker) (defined in AC.AnimEngine_Legacy)AC.AnimEngine_Legacyvirtual
ActionSpeechRun(ActionSpeech action) (defined in AC.AnimEngine_Legacy)AC.AnimEngine_Legacyvirtual
ActionSpeechSkip(ActionSpeech action) (defined in AC.AnimEngine_Legacy)AC.AnimEngine_Legacyvirtual
AddSaveScript(Action _action, GameObject _gameObject)AC.AnimEnginevirtual
animationStateDict (defined in AC.AnimEngine_Legacy)AC.AnimEngine_Legacystatic
character (defined in AC.AnimEngine)AC.AnimEngineprotected
CharExpressionsGUI() (defined in AC.AnimEngine_Legacy)AC.AnimEngine_Legacyvirtual
CharSettingsGUI() (defined in AC.AnimEngine_Legacy)AC.AnimEngine_Legacyvirtual
Declare(AC.Char _character)AC.AnimEnginevirtual
IKEnabled (defined in AC.AnimEngine)AC.AnimEngine
isSpriteBasedAC.AnimEngine
lastClipName (defined in AC.AnimEngine_Legacy)AC.AnimEngine_Legacystatic
LoadNPCData(NPCData npcData, NPC npc) (defined in AC.AnimEngine_Legacy)AC.AnimEngine_Legacyvirtual
LoadPlayerData(PlayerData playerData, Player player) (defined in AC.AnimEngine_Legacy)AC.AnimEngine_Legacyvirtual
NonAllocAnimationClipName(AnimationClip clip) (defined in AC.AnimEngine_Legacy)AC.AnimEngine_Legacystatic
OnSetExpression()AC.AnimEngine_Legacyvirtual
PlayIdle()AC.AnimEngine_Legacyvirtual
PlayJump()AC.AnimEngine_Legacyvirtual
PlayRun()AC.AnimEngine_Legacyvirtual
PlayStandardAnim(AnimationClip clip, bool doLoop, bool reverse) (defined in AC.AnimEngine_Legacy)AC.AnimEngine_Legacyprotected
PlayTalk()AC.AnimEngine_Legacyvirtual
PlayTurnLeft()AC.AnimEngine_Legacyvirtual
PlayTurnRight()AC.AnimEngine_Legacyvirtual
PlayVertical()AC.AnimEnginevirtual
PlayWalk()AC.AnimEngine_Legacyvirtual
RequiresRememberAnimator(ActionCharAnim action) (defined in AC.AnimEngine)AC.AnimEnginevirtual
RequiresRememberAnimator(ActionAnim action) (defined in AC.AnimEngine)AC.AnimEnginevirtual
SaveNPCData(NPCData npcData, NPC npc) (defined in AC.AnimEngine_Legacy)AC.AnimEngine_Legacyvirtual
SavePlayerData(PlayerData playerData, Player player) (defined in AC.AnimEngine_Legacy)AC.AnimEngine_Legacyvirtual
TurnHead(Vector2 angles)AC.AnimEngine_Legacyvirtual
turningStyleAC.AnimEngine
updateHeadAlwaysAC.AnimEngine