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Adventure Creator 1.85.1
An adventure game toolkit for Unity, by Chris Burton, ICEBOX Studios 2013-2025
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This is the complete list of members for AC.AStar2D.Grid2D, including all inherited members.
| AddCharHole(Vector3 centre, float radius, float yScale) (defined in AC.AStar2D.Grid2D) | AC.AStar2D.Grid2D | |
| Approximately(float f1, float f2) (defined in AC.AStar2D.Grid2D) | AC.AStar2D.Grid2D | |
| ClearCharHoles() (defined in AC.AStar2D.Grid2D) | AC.AStar2D.Grid2D | |
| DrawGizmos() (defined in AC.AStar2D.Grid2D) | AC.AStar2D.Grid2D | |
| GetNeighbours(Node node, ref Node[] neighbourArray) (defined in AC.AStar2D.Grid2D) | AC.AStar2D.Grid2D | |
| Grid2D(Collider2D _collider, float _cellWidth, float _cellHeight) (defined in AC.AStar2D.Grid2D) | AC.AStar2D.Grid2D | |
| GridToNode(int gridX, int gridY) (defined in AC.AStar2D.Grid2D) | AC.AStar2D.Grid2D | |
| IsPointInside(Vector2 pos) (defined in AC.AStar2D.Grid2D) | AC.AStar2D.Grid2D | |
| MaxSize (defined in AC.AStar2D.Grid2D) | AC.AStar2D.Grid2D | |
| PositionToGridX(Vector2 position) (defined in AC.AStar2D.Grid2D) | AC.AStar2D.Grid2D | |
| PositionToGridY(Vector2 position) (defined in AC.AStar2D.Grid2D) | AC.AStar2D.Grid2D | |
| PositionToNode(Vector2 position) (defined in AC.AStar2D.Grid2D) | AC.AStar2D.Grid2D | |
| Rebuild() (defined in AC.AStar2D.Grid2D) | AC.AStar2D.Grid2D |