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UNITY_EDITORusing UnityEditor;#endifnamespace AC{ [System.Serializable] public class ChangeCursorsAction : Action { // Declare properties here public override ActionCategory Ca
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using UnityEngine;#if UNITY_EDITORusing UnityEditor;#endifusing Steamworks;namespace AC{ [System.Serializable] public class ActionCheckDLC : ActionCheck { public override ActionCategor
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using UnityEngine;#if UNITY_EDITORusing UnityEditor;#endifnamespace AC{ [System.Serializable] public class ChangeExpressionsAction : Action { public override ActionCategory Category {
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using UnityEngine;#if UNITY_EDITORusing UnityEditor;#endifnamespace AC{ [System.Serializable] public class ChangeExpressionsAction : Action { public override ActionCategory Category {
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using UnityEngine; #if UNITY_EDITOR using UnityEditor; #endif namespace AC { [System.Serializable] public class ChangeExpressionsAction : Action { public
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using UnityEngine; #if UNITY_EDITOR using UnityEditor; #endif namespace AC { [System.Serializable] public class ActionSetWaitCursor : Action
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using UnityEngine;#if UNITY_EDITORusing UnityEditor;#endifnamespace AC{ [System.Serializable] public class ChangeExpressionsAction : Action { public override ActionCategory Category {
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using UnityEngine;#if UNITY_EDITORusing UnityEditor;#endifnamespace AC{ [System.Serializable] public class ActionSetWaitCursor : Action { public override ActionCategory Category { get
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using UnityEngine;using System.Collections.Generic;#if UNITY_EDITORusing UnityEditor;#endifnamespace AC{ [System.Serializable] public class ActionHotspotOneClick : Action { // Declare
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SO, I have a custom action script that changes Default Portrait Graphics, and expressions, however, it only changes the expression Index and not the Default Portrait Graphic - any ideas?
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#if !UNITY_EDITORif (animEngine == null)#endif
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#if UNITY_WEBPLAYER || UNITY_WINRT || UNITY_WII || UNITY_PS4 || UNITY_WSA || UNITY_WEBGL#define SAVE_IN_PLAYERPREFS#endif
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The type or namespace name 'VideoPlayerData' could not be found (are you missing a using directive or an assembly reference?) is the error I get. I don't use the video player as for now, thus I cannot
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#if !UNITY_SWITCH#define ALLOW_VIDEO#endif
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#if !UNITY_SWITCH#define ALLOW_VIDEO#endif
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using UnityEngine;#if UNITY_EDITORusing UnityEditor;#endifusing System.Collections.Generic;namespace AC{ [System.Serializable] public class ArrayTestExample : Action { public string[]
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namespace AC { [System.Serializable] public class ArrayTestExample : Action { public string[] messages; public int parameterID = -1; public ove
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using UnityEngine; using System.Collections.Generic; using Opsive.UltimateCharacterController.Inventory; #if UNITY_EDITOR using UnityEditor; #endif namespace AC { [System.S
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using UnityEngine;using System.Collections.Generic;#if UNITY_EDITORusing UnityEditor;#endifnamespace AC{ [System.Serializable] public class ActionInventoryTexture : Action { public int
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using UnityEngine;namespace AC{ [System.Serializable] public class ActionSortingOrder : Action { public Renderer renderer; public int newSortingOrder; public override Act