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HarryOminous
About
Username
HarryOminous
Joined
July 2015
Visits
2,289
Last Active
April 2022
Roles
Member
Discussions
43
Comments
151
Discussions
Question re: 2D Custom Animations
321
views
2
comments
0
points
Most recent by
HarryOminous
December 2018
Technical Q&A
[Weak Request] Diagonal Sprites ONLY
121
views
4
comments
0
points
Most recent by
HarryOminous
December 2018
Engine development
Outfits for 2D Sprites?
499
views
2
comments
0
points
Most recent by
HarryOminous
December 2018
Technical Q&A
Dynamic 2d NavMesh using AddHole and RemoveHole
94
views
2
comments
0
points
Most recent by
HarryOminous
December 2018
Technical Q&A
AutoClose the Inventory when the Player navigates away from it
112
views
5
comments
0
points
Most recent by
HarryOminous
November 2018
Technical Q&A
[Bug] Deleting NavMesh Holes causes Argument OutOfRange Exception
74
views
5
comments
0
points
Most recent by
HarryOminous
November 2018
Engine development
[Bugs/Omissions] Parameterised Amounts in Container & Inventory ActionLists
21
views
1
comment
0
points
Most recent by
ChrisIceBox
August 2018
Engine development
Global Containers
279
views
7
comments
0
points
Most recent by
ChrisIceBox
December 2022
Technical Q&A
NPC Paths Wait Time Issue
47
views
2
comments
0
points
Most recent by
HarryOminous
August 2018
Technical Q&A
[Request] Ability to pass any kind of parameter to a Hotspot ActionList
129
views
2
comments
0
points
Most recent by
HarryOminous
July 2018
Engine development
[Bug] Prefabs passed as parameters to ActionLists not correctly handled, under some circumstances
17
views
5
comments
0
points
Most recent by
ChrisIceBox
July 2018
Engine development
Sprite sort order glitches after update to v1.63.2
23
views
15
comments
0
points
Most recent by
HarryOminous
June 2018
Technical Q&A
Unholy
103
views
3
comments
0
points
Most recent by
HarryOminous
June 2018
Games showcase
"Reset character expression with each line" no longer working for Mecanim Characters?
111
views
3
comments
0
points
Most recent by
HarryOminous
June 2018
Technical Q&A
How to manually modify conversation option states?
46
views
3
comments
0
points
Most recent by
HarryOminous
May 2018
Technical Q&A
Preventing the player from seeing through walls/obstacles
161
views
3
comments
0
points
Most recent by
HarryOminous
May 2018
Technical Q&A
[Suggestion] Ability to combine multiple different Blendshapes in a single Expression
47
views
4
comments
0
points
Most recent by
HarryOminous
May 2018
Engine development
[Request] Method to determine if an NPC is following the Player or another Character
14
views
3
comments
0
points
Most recent by
HarryOminous
May 2018
Engine development
Preventing Player removing Item from Container
52
views
4
comments
0
points
Most recent by
ChrisIceBox
May 2018
Technical Q&A
Storing and processing Actor-specific data
86
views
15
comments
0
points
Most recent by
HarryOminous
May 2018
Engine development
More Discussions
Discussions
43
Comments
151
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