Thank you so much for your swift feedback. It's incredibly valuable to receive guidance from an expert.
The setup is 2D and the interaction works as follows:
1 The player clicks an item in the inventory.
2 The clicked item then fills the…
Thanks for your quick response! Yes, I think it would be great if I could somehow integrate Text Animator's effects into the Play Speech Action by using Text Animator's tag.
My goal is to add unique effects to specific words during dialogues whethe…