Hey @clairesquare. A couple of things you might want to try/look at:
1) Try using root motion with your character2) Make sure you have your MoveSpeed parameter being applied in your animation controller
3) Take a look at blendtrees - I was doing ba…
Just as a heads-up, MP3s are always problematic when it comes to looping. It's how the compression works with MP3...it does it in blocks of data, so if your loop ends in the middle of one of those blocks of data, it needs to compress the entire blo…
I figured it out! @alverik - when you said "are there any scripts/components in the characters in question" it made me wonder if there was something going on with any prefab/instance relationships. Sure enough, it looked like one of the …
@mjbcfc - Ha! I hope you won't have any issues either! It very well could have just been a couple of files that became corrupted on update or something like that...I mean, I do have like...36 Mixamo characters in my game and am only having issues …
Soooooo...quick update. Out of curiosity, I went to the Mixamo page and re-exported the NPC in question and re-imported into my project, created an NPC from scratch, and it looks like she's loading in. So, I'm wondering if the update to 5.6 had so…
Heya @Alverik!
1. So, when I click the text, I only get the following:
Could not create animation engine!
-> AC debug logger
Nothing else shows up in the window. Is there another location where log files are stored or anything?
2. I've tried r…
PS: Quick update, looks like it's not really based around the blendtree. I created a new version of the NPC in question and loaded the scene from another scene and the NPC simply isn't being loaded. The gameobject disappears from the hierarchy whe…
Hey all -
I've noticed some weirdness with a few of my characters since updating to 5.6 and wondering if anyone else is experiencing the same. This definitely seems like it's a Unity issue and not AC, but I've been looking around online and can't …
Just a heads up for everyone, it looks like 1.56g is available on the store. Posting the release notes for Chris so he can continue relaxing! :)
= Version 1.56g =
-Added: Option to the “Object: Add or remove” Action to position the instantiated it…
Okiedoke -
I've loaded up, commented out the above line, and removed any script/actionlist on start that I'm using to muck with hotspot interaction mode and I'm still getting the issue. It does seem to be isolated to loading into this particular s…
Okay - that updated line of code got it to work. I'll duplicate my project and remove any additional scripts that are playing if that would still be helpful?
So, the only thing that I can think of would be that I am checking to see what Hotspot Interaction type is happening on startup. I have a global variable to see what mode i'm in: Player Vicinity or MouseOver (MouseOver is used when a certain menu i…