Thanks for the quick reply Chris!
Changing the value of the relativeVolume property on the fly doesn't seem to affect the actual volume of the track that's being played though, unless I am doing something wrong.
I was able to make this work via Re…
Just commenting here to let you know that after upgrading to version 1.78.0 and adding the 'Remember GameCamera 2D Drag' component, everything seems to be working just fine! Thanks again Chris!
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Gotcha, yes I am aware of the Cinemachine system. Thank you for pointing that out!
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No worries! It's not a super huge issue right now -for me at least- but it would have been great if the camera position was remembered once you load …
Thank you Chris!
So based on what I gather, I need to add a 'Remember Transform' component on the GameCamera2DDrag game object and not on the 'Main Camera' one, is that right?
I did that and I can see that the transform is stored in the save file …