Discussions
Sign In
Forum rules
- please read before posting.
sel4231
About
Username
sel4231
Joined
June 2018
Visits
170
Last Active
August 2021
Roles
Member
Discussions
15
Comments
24
Comments
No, it's not set up to pause the game when enabled. Even so, combine interactions still close the menu down, even when I make an exception on each of these actions to do nothing if the container menu is visible. Would there be some more general way…
in
Containers / item combinations
Comment by
sel4231
July 2018
Thanks!
in
Single left click in inventory to switch active item
Comment by
sel4231
July 2018
Setting that field to "run in background" did it. Thank you!
in
Flickering menus when triggering interaction - only UnityUI
Comment by
sel4231
July 2018
Sorry for the delay in responding. This works great, thanks for your help.
in
Multiple Menus and Keeping them Enabled
Comment by
sel4231
June 2018
Discussions
15
Comments
24
Howdy, Stranger!
It looks like you're new here. If you want to get involved, click one of these buttons!
Sign In
Register
Welcome to the official forum for Adventure Creator.
Forum rules
Main website
Store page
Community wiki
Community Discord
Powered by Vanilla