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it is executed in time, the fact is that after that the character's sprite stands without clothes until it moves a little.
I also noticed that the character's sprite "shakes" when moving towards the marker near the hotspot.
at th…
the custom action is working;
my project uses player switching, so my player is in prefab. I put an action list on asset file on hotspot 2d to access the action list in the project, it works and my character can change clothes.;
but I noticed that…
@ChrisIceBox
the user action has probably not been updated for a long time, there are several errors:
line 21:
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here I used the keyword
line 73:
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yes;
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in fact, that's what I did, I have different global lights installed on different sorting layers; the question is, is this the right approach or not?
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Thank you for the instructions. They solved the problem for me. I am grateful for your help and will share information about the solution with the Yarn Spinner community.
I will contact the yarn spinner community, but first, I want to ensure that I am using the yarn spinner integration properly.
images: https://imgur.com/a/8Gkb3HM
[unity 6 6000.0.32f1];
[adventure creator 1.83.0];
[yarn spinner 2.5.1];
[localizatio…
everything worked after I blocked the conversation menu.
I want to ask: can I delete the old conversation menu so that I can always use only GK_Conversation?
I updated the package, unfortunately the error did not go away.
NullReferenceException: Object reference not set to an instance of an objectAC.GabrielKnightConversations.BeginDialogueMode () (at Assets/AdventureCreator/Downloads/Gabriel Knight conv…
hi, I'm using a template and I get an error on line 84.
NullReferenceException: Object reference not set to an instance of an objectAC.GabrielKnightConversations.EndDialogueMode () (at Assets/AdventureCreator/Downloads/Gabriel Knight conversations/…
hi,
maybe someone has come across this topic
is there a way to implement toggle only to switch between fullscreen and windowed mode?
the script above gives an error, I can't quite figure out how to use it
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I updated AC to 1.83 version and used TitleScreen template. But problem is still here.
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current game state: paused
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I don't think that's the case. the previous scene is completed, the inventory menu and inGame are unlocked, a…
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I updated the script in my project and I got an error:
Animator' does not contain a definition for 'Getfloat' and no accessible extension method 'Getfloat' accepting a first argument of type 'Animator' could be found (are you missing a usin…
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thank you for your reply
but I don't quite understand what I need to change, because I took the prefab from the demo and didn't change it in any way.
demo prefab unity sprites complex player component: https://imgur.com/a/h5crSso
animator…
Necrobump, I hope I'm not the only one facing this problem; I've tried everything and now I'm desperate.
I'm using a script from wiki and I can't get it to work (it partially works); the animation only plays in one direction; both sprites use sprit…