Thanks mate, I went for Kickstarter it failed lol, so it will be a sub game still. I bought Manhunt on steam but its bugged, doesnt play properly!! Last of us I played a lot with my bro, shit us up really good hahah I still havent finished it, need …
Not sure which update it came in but it appears hotspots in distance now have their own layer, but AC is refusing to accept it, it wont make it or use mine. I noticed hotspots were using a lot of cpu time so hopefully this fixes it once my layer iss…
1.54c, I want them off entirely, so that they arent visible and use no cpu either, until I get to a trigger. I dont think I have done anything unusual theyre just npcs who idle and animate at times. Actually I am using a custom action to turn them o…
Unity 2017.2, if I edit the nodes in the paths script they move, but if I select a white box, then no controls appear. I am not using the hand but the x,y,z move one. Using hand gizmo none at all show. It's weird.
That seemed to work, I went to the scene where they work, converted to actionlist asset (was very slow) then went to other scene, made trigger use actionlist asset, fired up the actionlist editor -> select all-> copy, then was able to change a…
1.54c, recreating would be tough, but basically imagine each scene has an AC engine game object already set up, then you move like 6 scenes into one, and tunr off all but one of the AC engine game objects. I thinking converting it to an actionlist a…
Yeah that is a great idea, I want to develop this one out and get it on steam early access I think, just to see how things go on there (in prep for GD which will include this still I think) and I will definitely be doing some of the things you menti…
hideLockedCursor is not working here, it disappears if I untick "replace mouse" cursor, is it possible to do this from code ? I want the cursor hidden only during my intro scene.
Thanks for the comments man :) Yeah I hacked up the script to use a blood effect on bipeds and other on non bipeds, looks pretty awesome and as you say no bullet holes in mid air makes all the difference.
Yeh its a shame unity goes so slow so fast, …
Help me boab that number plates shuggled aff! Im a geordie my lingo is bad we called it "Wor wullie" and the broons is the same in geordieland. Lived in Scotland for 8 years, working in the games industry at bonny Rockstar in Leith and DC …
yep that is tactical AI finally working, I was messing with it a year back when it was Paragon. They do seem to know where i am too much I am using "event zones" ie you waslk through a trugger they are placed around the corner to try and g…